Overseer Lazarus said:
See, this is exactly what I'm talking about.
You can agree or disagree with me that the Thrower archetype is too good or easily beatable or whatever, but at the end of the day my point is that it is bad for the game because the matches are just not fun at all. The GenCon players said the same thing to a man. Having a tier 1 archetype that makes for horribly boring games is not a way to grow your playerbase. It is not unbeatable (for the zillionth time) - you can hate the deck out for sure, although it's hard - but that doesn't matter.
I appreciate that FFG is using a laissez-faire approach on this - the time-honoured "just wait and it will get better", but it is not working. Make some strategic bans, you can always reverse them later if you want. I think the ban list I suggested (Mining Tunnels, Repeater Bolt Thrower, Reclaiming the Fallen) would open up the meta nicely and we'd probably see viable decks out of non-Dwarf capitals again (especially Orc).
For the people in the thread who seem confused about how Outpost of Tiranoc with the Thrower, it doesn't add damage if you deal 0 (since dealing 0 doesn't count as dealing damage). That is not the issue here.
The title of the thread is admittedly inflammatory - but honestly I don't think most players say it, they just stop playing (did we hear this from the 7 players in Lazarus's league? no, they just quit playing).

