The card states that when I attack, I can move one unit from the defending zone to another zone controlled by the same player. Just out of curiousity, can I choose to move the unit onto a quest in the quest zone? Or can I only just move him to the quest zone?
Questions about Wilhelm of Osterknacht
Sining said:
The card states that when I attack, I can move one unit from the defending zone to another zone controlled by the same player. Just out of curiousity, can I choose to move the unit onto a quest in the quest zone? Or can I only just move him to the quest zone?
First curiosity is why would you want to? Are there any universally helpful Quests? Secondly, in order to go questing, the unit has to be played onto the quest from hand. So in you would just move him to the QZ.
Well, I usually use wilhelm to make my opponent card-draw himself to death most of the time. So there is NE quest that makes every NE unit have +1 power which means faster card death
In my opinion, this card is very powerful and I use it in the same way as you in conjunction with 'Forced March' and/or 'Infiltrate' (Quest). It is quite easy to get the discard rate well over 10 cards per turn. I understand about that other Quest that increases units power +1, but one of the few remaining, clear, and never questioned original rules from the rulesbook does state units must be played 'from hand' onto Quests. I wonder if any cards will come out that directly destroy Quests or affect them in other ways rather than the unit on them. Cheers!
Hey folks!
Another question: If I attack a dwarfen player and he has a slayer of karak grimaz in his battlefield. May I osterknacht this unit away first, that he wouldn't be able to trigger his attacker killing ability, or may he kill my Osternkacht before osterknachting him away?
You can Osterknight the Slayers, but because both are "Action:", Slayers can be used as response, killing off Willy and another attacking unit. If Slayers are used first, I think Osterknight still loses, as the Slayers are sacrificed as part of the cost for their Action: and thus aren't available to be moved to another zone.
With "killing off Willy" you mean his ability? Otherwise you would have stated, that the slayers kill him AND another attacking unit. They are only able to take one with them.
Thanks for the answer. Seems like I have to use forced march against those slayers.
Yeah, forgot Slayers were "one attacking unit", was thinking of the Dwarf Quest from CS.
Luckily from an Empire POV, they don't lack tricks to move/bounce people around.
The only problem is this: The card does not read "target" unit or "target" zone. My friends and I let the opponent choose which zone and which unit to move. I think this is the correct play. Any insight?
The card reads "When this unit attacks, move one unit from the defending zone to another zone controlled by the same player"
game on