I know this will sound crazy but my RT game has been running for 3 months (every other week) but my group has yet to get into a real space battle. This is because the group prefers to do all fighting, negotiating, and what-not planetside and only now have the stakes become big enough that macrocannons must be involved.
On the PC side we have 4 frigates and possibly support from a station with one or two macrocannons (depends on negotiations and distance from base where battle is fought).
On the NPC side we have a cruiser and any amount of ships necessary to make this a challenging encounter.
I would prefer not to put another cruiser or a light cruiser on the enemy side because the PCs have scouted the enemy fleet and they only found one ship more powerful than a frigate (the cruiser obviously). This means the enemy group will most likely have a few raiders and possibly some cruisers.
What should I put in to balance the encounter?
Thanks in advance.