Simutaneous decks from one collection

By Tauwolf, in Warhammer Invasion Deck Building

My friends and I play a set of decks that are all built from one collection. I own 3 Core, 3 AoU, 3x each Corruption battlepack, and 1 of each Enemy battlepack. Part of our fun is seeing how many decks we can build simultaneously from this collecion that are both balanced against each other and uniquely themed. We currently have 9 decks with a tenth coming soon - and I believe I can squeeze out an eleventh.

I curious who else out there enjoys this type of more casual play? Maybe we can start sharing our decks and ideas. Frankly, I'm bored with Thrower talk.... And, by the way, we choose to not use throwers in any of our decks. We found them to seriously suck the fun out of the game and influence the building of the other decks too much.

to be honest, this is how i have my decks most of the time. Of course, some are watered down to have a fair fight against the others, but that's part of the fun - the balancing. I try to have a deck for everyone, so i avoid two similar builds.

I'm curious - what types do you have?

Agreed! Finding that "perfect" competitive balance is half the fun for us! Of course, then the new battlepack comes out and has us all scrambling again haha.

I plan on posting all my current deck lists as soon as I work in some of the Silent Forge cards and do some tweaking/retooling. But the general themes are:

Ork Heavyweights This is a very straightforward, fun to play deck - exactly what orks should be! This deck brings the pain and is one of our more consistantly good decks. We give this deck to new players, telling them to just get a few resources going and then play as aggressively as they can. They may not win but they're going to bash some heads in trying! :)

Ork Lightweight Our Ork Lightweights deck is one of our newest, and was quickly thrown together one evening from what we had left of the greenskins. It needs some tweaking, but we were pleasantly surprised at how much fun it was to play. Highlights of this deck: the always-fun "ripping the 'thirster" trick; lobbing the sellswords; and the fun of playing a rush-style deck with a little more utility and variety than normal.

Chaos Brute Force Our Chaos Brute Force deck is newer and needs some tweaking. It relies on sacrificial cannon fodder and tactics to help pave the way for the bigger baddies steamroll the enemy.

Chaos Corruption This is a fun deck that works very well in our multiplayer environment. It relies on corruption overload and units that feed off that corruption for power.

Dark Elf This Dark Elf deck is currently sitting on the throne. We are probably going to remove the Reaper Bolt Throwers to "nerf" this deck a little. Once the resource generation kicks in (usually around turn 4 or 5), this deck quickly becomes very hard to stop.

Empire Pretty typical Empire deck, with Judgements, Wills, Dburg Forges, etc. City Gates lead to multiple Surprise Assaults. Gold Wizards, Wilhelm, and Greatswords hold down the fort with a little jumping jack action. Forced Marches can be used for offense or defense.

Empire/High Elf Healing Probably my personal favorite deck. Empire capital and High Elf healing, this deck begs you to attack it and eats indirect damage for breakfast. Glittering Tower for the win....

High Elf Pretty straight forward right now, but it will morph into an indirect damage beast (no bolt thrower!!!) with the new cards from Silent Forge.

Dwarf Again, straightforward. Toughness, keystone forge, rangers, etc.

what about the always fun Orc/Skaven rush deck? That's where I hide my Bloodthirster.