Several things:
Are the statistics for a Scatter Round (p. 117) correct? It looks no better than a standard frag grenade, but is far rarer in terms of availability and is fired from a missile. Maybe the blast(X) should be more than 4?
Why does the pulse carbine have a longer reload time than the other pulse weapons? (p. 120) It's a full action to reload a carbine, but half for the pistol and rifle both.
Per the Lathe class entry p. 153), such ships have a dorsal weapon mount as well as a prow mount. However, the sample Lathe class, the Eternal Praetorian, doesn't have a dorsal weapon slot, and doesn't have a dorsal weapon fitted. (p. 165)
Sovereign Venture's SP total cost and weapon mounts are incorrect. (p.168) However, the ship entry does have the correct armament.
Arvus Lighter's tactical speed has to be a typo. No way a "slow" vehicle can manage 22 AU's as that is way faster than all the other flyers listed! (p. 180)
And one more thing... great job to all the developers and playtesters. I have yet to buy any game that didn't have a few bugs in, and overall this supplement impressed me quite a lot.
Cheers,
- V.