some rules changes i'm trying while creating some Days of the Fox scenarios
Halftracks can be suppressed, since they are open top vehicles this is an easy add.
When the squad in the same hex activates an at-gun it is fatigued instead of not being fatigued as stated in the rules. i know it's harsh but it is an experiment.
trucks can be damaged by suppressive artillery fire and destroyed by 3 successes. also a dramatic change but quite realistic.
so far i like how they work
BJaffe01