As a good fan of the Runebound world, I have been running for some time a D&D 4th edition game based in the world of Terrinoth, using a mix of source materials as well as some house rules to fill in the gaps. With so few of the Gods defined I was forced to develop a pantheon as well as background material for certian races so they could be played in the setting. Anyway our list of heroes is below.
Tima Brightheart, Shifter Avenger of Kellos
History: Tima Brightheart was born of the shifter race, a race descended from humans who were infused with beastial traits due to a cataclysmic release of primal magical energy. She was raised in a small community of shifters near the city of Frostgate, her parents hunter / gatherers for the village. When the region came on lean times, she and her parents left the village heading south in hopes of making a life for themselves. Along the road they were mistaken as beastmen by some over-zelotous monster hunters and her parents were killed. Tima was able to escape into the wilderness where she remained for a number of days before she was found by a missionary of the Order of Kellos. Feeling empathy for the lost girl, he brought her back to Vynelvale and taken in by the Orphans, an organization dedicated to fighting the forces of evil in Mennara (OOC: Pretty much the Avenger branch of the Order of Kellos). She was educated and trained in the divine combat arts of the organization and when she came of age was sworn under the command of the Orphan of Light (The diplomatic branch of the Orphans). At the age of eighteen she was sent to the city of Riverwatch, as there was word of extending beastmen raids in the region and she was assigned to investigate if there was a greater evil behind the events.
Evandor Dansberg, Half-Elf Dragon Sorcerer
History: Evandor was born to a human father and an elven mother, a rare union but not out of the ordinary for humans living to the south of the Wispering forest, where some elves wishing to leave the isolation of the elven kingdoms have gone. He lead a simple and happy life in his youth but as he grew older he showed a natural talent for weaving wild magic, in some cases losing control of it. Being in a place where the closest formal magical training place was the elven kingdom, which would not accept a half-elf into their schools of wizardly, he grew more and more dangerous as the years passed eventually exiled from his farming community by the elders. While traveling he would save the life of a wandering Dragon-Sorcerer (A Dragonborn) and seeing the talent of the young man offered to teach him the arts of channeling Dragon Magic and thus focusing his wild arts to a more structured power source. He proved himself a natural with the art and after his training was complete he parted ways from his mentor and left to seek his fortune in the world. His travels lead him to Riverwatch, a city of opportunity for those seeking adventure and wealth.
Duran Stonehold, Dwarf Bear Spirit Shaman
History: Duran was born in the great dwarven city of Forge, the son of a mining family who followed the family tradition of working in the vast mines in the underground city. From a young age he heard stories of the surface world and its wonders, but his family often urged him that a Dwarf miner's life is among the stone, not in the open skys of the living world. Still as time passed, Duran's curiosity would get the best of him and he wandered out into the wilds as a young dwarf. He found himself out of his element, lacking the survival skills for the surface, but was drawn nonetheless to the natural beauty of the forest. During his explorations he came under an attack from a bear but he bravely faced it down with his pickaxe. Neither would give ground and despite taking fersome wounds Duran won the fight. But from the fight, Duran proved himself to have the heart of a bear and after its death, the spirit of the bear he slew in battle would forge a pact with him, making him into a spirit shaman. He returned home, only to find himself an outcast from his people, ridiculed by his chosen profession and betrayal of his birth-trade. With a heavy heart he left Forge and made his life in the wilderness, spending many years learning the ways of nature and communicating with the spirits of the land. Over time he had a desire though for greater adventures and his wanderings brought him to Riverwatch and hopefully a new chapter in his life.
Grimnar Ferris, Shifter Warden
History: Grimnar was born in the city of Frostgate, a member of the Shifter community in the city. He proved himself a strong lad in his youth and it soon would be seen that a military life would be in his future. Like many warriors of Frostgate, he chose to devote himself to primal combat techniques, forging relationships with the spirits to become a Warden of Frostgate. He would serve faithfully for a number of years as one of the City's defenders, but eventually grew bored with military life and wished to seek new experiences out in the world. Thus, when he heard of a trade caravan leaving to the south to Riverwatch, he signed on as a caravan guard and left the city of his birth, hoping to make his fortune in the famed City of Trade.
Stephan Wendle, Human Rogue
History: Stephan was born in the blustering metropolis of Riverwatch, where he has remained for a good deal of his life. His family was one of poor labourers who often had to work hard to survive. This left Stephan with louse morals and eventually turned to a life of petty theft to make ends meet. He soon would step on a few toes and become press-ganged into joining one of the Thieves Guilds in the city. He would earn some profits from his exploits but the guild would often take a large cut from his findings. Growing disinterested in the small percentages that he earned as a petty criminal, he decided to take on the life of an adventurer. Profit outside of thievery seemed to be the best way to get some good coin in his pocket.