Something that I'm confused by

By Einlanzer80, in Arkham Horror Second Edition

The Delayed rules..

When a gate opens on you and you fall into an other world, you are delayed. According to most people, you have an other world encounter on the same turn you enter the gate during the arkham encounter phase, which essentially results in having 3 other world encounters before returning to Arkham (two on the first spot and one on the second). However, in the rulebook he states in the delayed section that the rule is intended to prevent investigators from only having one other world encounter before returning to Arkham.

So... I don't get it, are you not supposed to have an other world encounter on the same turn as an arkham encounter that sends you into said other world?

Okay, I just figured it out. That quote must have been presuming that the gate opened on you during the mythos phase, in which case you would have to be delayed in order to be prevented from moving in the following movement phase and bypassing your first other world encounter. In which case, I do not think it is appropriate for investigators to be delayed when drawn through a gate that opened on them during the Arkham Encounter phase - you should only ever have two other world encounters unless something within one of those encounters results in delay or losing a turn.

What we've done with this is the following:

Turn 1:
Arkham Encounters Phase - Gate opens on player, he is sucked through and delayed.
Other World Encounters Phase - The player that was sucked through does not get one, since his encounter for the turn was in Arkham.

Turn 2:
Movement Phase - The player that was sucked through "stands up". He doesn't move to the second other world area.
Other World Encounters Phase - The player has his first other world encounter.

Turn 3:
Movement Phase - The player moves to the second other world area.
Other World Encounters Phase - The player has his second other world encounter.

So the player is still delayed when getting sucked through, but he still gets through with exactly 2 other world encounters. It means that it takes one more turn to get through the other world than your method, but the gate opening on you is supposed to be a bad thing right?

Hello.

We have played it with the "three-encounter-method", since the rules describe it that way:

pg. 9, left column, paragraph 4: If a character gets drawn through a gate that appears as the result of an encounter, then he is delayed, just ass if he had been drawn through a gate in the Mythos Phase.

This happens during Phase III; after this one Phase IV takes place, forcing the character into an OW encounter.

Delayed only means that you don't get your movement points or are not entitled to move; it has no effect on the encounter phases III and IV during a game round. (See pg. 8, middle column, paragraph 5 and pg. 16, right column, paragraph 5) In the different published FAQs in the AH expansions I have read found no extension to the rulings on delay or the limitation to a limit of having only 2 encounters in the OW by any means.

In fact:

On the one hand someone might have more then 2 encounters in a OW due to different encounter cards in the OW, if he enters the OW by the very standard way.

Also it is possible to have only 1 encounter after all in the OW encounter which tells you to return to AH immediately (yes, such encounters do exist in OW).

That's why "we" didn't have and still have no reason to handle it differently then mentioned in the beginning of this posting - drawn, delayed, at least 3 OW encounters with the chance of having only 1 with some luck ...

Ia! Ia!

Mad

Mad is correct, if you are drawn through the gate and delayed you end up with 3 encounters, usually. There is no rule that says you can't have an arkham encounter and an other world encounter in the same turn.

Joseph_Lavode said:

There is no rule that says you can't have an arkham encounter and an other world encounter in the same turn.

Which is most likely why Arkham Encounters and Other World encounters are two separate phases. Nevertheless, this question comes up a lot with the newer players, so it would have been nice for the rules to explicitly state that having an Arkham Encounter doesn't preclude you from having an Other World encounter.

Right, I mentioned it specifically because someone earlier in the thread said they didn't have an other world encounter because they had an encounter in Arkham that turn. I should have been more specific about what I was refering to lengua.gif

Tibs said:

Which is most likely why Arkham Encounters and Other World encounters are two separate phases. Nevertheless, this question comes up a lot with the newer players, so it would have been nice for the rules to explicitly state that having an Arkham Encounter doesn't preclude you from having an Other World encounter.

Otherwise you couldn't enter an open gate normally and then having an encounter in the OW! After all, entering an open gate happens during the AE phase: a gate substitutes the location, so your encounter during AE Phase is entering the gate. And then you have an OW encounter.

I suspect that if the AE and OWE phases weren't distinct, gates would have been designed to be entered on the movement phase.

Tibs said:

I suspect that if the AE and OWE phases weren't distinct, gates would have been designed to be entered on the movement phase.

Yep, exactly my point! (even if expressed with more elegance... still have to learn ::laughing::)