Astropaths are blind. However, they have some kind of supernatural perception and the rules tell us that they should be treated in-game as if they could see normally. However, I think this ruling seems to be incomplete, maybe even overhasty, and leads to problems
I wished there would be a more precise definiton of what an Astropath can see in his surrounding area and in which way he recognizes the world.
Obviously, an Astropath is able to see people. Moreover, the rules tell us that they can see walls – and that they can't see through walls.
But what about monitor screens: Is an Astropath able to see what is shown on a screen?
And what is about windows/glass or water surfaces: Will the Astropath see just the glass/water-surface as barrier or will he see through it – or both of it?
Is an Astropath able to read (probably not, except of braille.)
(If he can't read screens and if he can't see through windows and walls: Being on a ship – is he able to recognize another starships at all?)
Maybe you have more information about the Astropaths senses and maybe you can help me to see those things clearer. At the time, I think it's hard to tell my players how an Astropaths perception should be handled – and I am tempted to houserule that Astropaths simply aren't blind at all: This would make the things quite easier.