We played Blackfire Pass yesterday, actually getting a chance to use the Warhammer Fantasy rules for the first time. Only one of the players, the GM< actually had the opportunity to read all the rules through before playing. I was able to read most of the player guide, but that had been at genCon so a lot of stuff was forgotten. Anyways, we had a LOT of questions during play and referred the the rulebook a great deal. mainly, so we could get play down before our actual campaign starts next week. If anyone would take the time to answer the questions below, along with where in the rules they are found, that would be great. A few of the questions I answered myself by reading the FAQ/clarifications, but Ive listes those as well if someone has the time to say where in the rules the answer actually is found. Some of these we spent a LONG time looking for.
1) Do monsters take fatigue/stress?
I found the answer in the FAQ, but where in the rules does it say that monsters take damage instead of fatigue? Im sure it sin there, but we couldnt find it.
2) Can you substitute your action card play with a second manuever? Instead of attacking, for example, can you pull out your sword and adjust your range.
3) If you are involved in an engagement, and there are more monsters within close range of you, can you manuever directly to engage the new monsters or does it cost two manuevers; one to disenegage and one to engage?
4) If you use an action during story mode, like call of the wild, how does it recharge?
5) Is there a set penality to being outnumbered or is it just whatever the GM thinks is best? Like, is it just a flat black misfortune die, more misfortune die for being out numbered three to one, or five to one?
6) How do you change your stance during story mode?
7) How do you determine melee damage for a group of minions? I know in the rules it says they attack as one, and add one extra fortune die for each minion, but do they do base damage or enhanced damage?
8) Is having a strength of 2 really as bad as it seems in regards to encumbrance? After playing Black Fire Pass, we revisited the characters we had made for our own campaign and 3 out of 4 of the characters have a strength of 2. Because of that, no one is wearing armor (WE have a hunter, a gambler, a grey wizard, and a troll slayer) since it seems to weigh so much. My character, for example, has a longbow, a hand weapon, and some arrows. He cant carry anything else. With how deadly combat ended up being using a bunch of dwarves, we are really concerned our naked characters won't last very long at all.