1st play through review/questions...

By Talvos2, in Arkham Horror Second Edition

Hey everyone, I just completed my first game of AH! I was a little hesitant at first but it was definitely a purchase I won’t be regretting. I used two investigators (Darrell Simmons and Michael McGlen), and faced off against Ithaqua. I was surprised at the difficulty of the game, mainly because I didn’t realize the importance of clue tokens until the last few turns, when I had to make a mad dash for them. But I pulled of a win (barely) I lucked up and had enough items left over and a massive amount of clue tokens, and was able to take down Ithaqua in six rounds. Over all it was definitely more than I expected it to be, and even fun for one person to play.

Now to my question, After you battle with a monster on a open gate do you immediatly travel through it or do you have to wait until the next turn?

Talvos said:

Now to my question, After you battle with a monster on a open gate do you immediatly travel through it or do you have to wait until the next turn?

Hello! And welcome to the Carnival gran_risa.gif demonio.gif

Neither the first nor the second of the mentioned possibilities is correct; dealing with monsters happens during Phase II - Movement. So, your investigator during movement reaches the location with the gate and the lurking monster and then has to deal with it. And then he waits until it's his turn again during Phase III - Arkham Encounters. At that moment, he can enter the gate (and then have an OW encounter during Phase IV).

Be care with this, since it's pretty important: for example, let's say you're playing with two investigators, A and B. A moves on the gate and defeats the monsters. Then it's time for investigator B to move. B can move to the gate where A is, give him some equipment (an Elder Sign, for example) and then move away from the gate if he has some movement points left. You see that only investigator A will be sucked through the gate, even if another one has entered that location for a while

Thanks and I thought of another question that came up during my game, how exactally does the silver twilight lodge membership work, I couldnt find anything in the rule book about it.

Talvos said:

Thanks and I thought of another question that came up during my game, how exactally does the silver twilight lodge membership work, I couldnt find anything in the rule book about it.

You get it through encounters at Silver Twilight Lodge, it makes it so when taking encounters at Silver Twilight Lodge you take encounters for The Inner Sanctum Instead (this is all explained on the card, except for where you get it at).

Aw, geez.....and I thought I had this figured out! sad.gif

OK, so what I'd thought was that monsters were dealt with on the movement phase only if you tried to LEAVE the area with the monster in it. Which means that I've been playing it so when you show up on a gate with a monster, you get sucked through before you can fight, and then have to deal with the creature when you get back from the otherworld and try to get out of the location...

Am I out to lunch on this?

Zozimus said:

Aw, geez.....and I thought I had this figured out! sad.gif

OK, so what I'd thought was that monsters were dealt with on the movement phase only if you tried to LEAVE the area with the monster in it. Which means that I've been playing it so when you show up on a gate with a monster, you get sucked through before you can fight, and then have to deal with the creature when you get back from the otherworld and try to get out of the location...

Am I out to lunch on this?

You must fight or evade monsters whenever you enter a space with them, or spend a turn on their space (the only normal exception for this is the first turn you return from Another World in which case you can choose to ignore them). You can't avoid them just by not moving.

Avi_dreader said:

You must fight or evade monsters whenever you enter a space with them, or spend a turn on their space (the only normal exception for this is the first turn you return from Another World in which case you can choose to ignore them). You can't avoid them just by not moving.

Sounds like somebody's been drawing Clothing Drive too much of late gran_risa.gif . You deal (fight or evade) a monster when you end your movement (whether you actually move or not) or want to leave a space with a monster. Not when you enter.

Dam said:

Avi_dreader said:

You must fight or evade monsters whenever you enter a space with them, or spend a turn on their space (the only normal exception for this is the first turn you return from Another World in which case you can choose to ignore them). You can't avoid them just by not moving.

Sounds like somebody's been drawing Clothing Drive too much of late gran_risa.gif . You deal (fight or evade) a monster when you end your movement (whether you actually move or not) or want to leave a space with a monster. Not when you enter.

Exactly - also written here: pg. 14, middle column, 1st paragraph of the AH rules.

Exceptions: location encounter, or arkham encounter or any other special card.

Ia! Ia!

Mad

Dam said:

Avi_dreader said:

You must fight or evade monsters whenever you enter a space with them, or spend a turn on their space (the only normal exception for this is the first turn you return from Another World in which case you can choose to ignore them). You can't avoid them just by not moving.

Sounds like somebody's been drawing Clothing Drive too much of late gran_risa.gif . You deal (fight or evade) a monster when you end your movement (whether you actually move or not) or want to leave a space with a monster. Not when you enter.

Sorry, I wasn't being entirely technical when I wrote that. What Dam said :')

Right, Okay....so, the reason you'd be ignoring a monster who was sitting on a gate you just came back through is because A) It was there when you went through to the OW, but you evaded it in order to enter said OW, or B) it showed up on the space after you left ....... right?

Zozimus said:

Right, Okay....so, the reason you'd be ignoring a monster who was sitting on a gate you just came back through is because A) It was there when you went through to the OW, but you evaded it in order to enter said OW, or B) it showed up on the space after you left ....... right?

Basically, yeah.

Wait, so you don't get sucked into the gate immediately after defeating the guarding monster? I've always understood this thus: the movement phase is for moving, reading tomes and battling with monsters. Once movement phase is over, begins the Arkham Encounter Phase which lets you either draw an encounter card, participate in certain activities if you've entered a street area or location with an activity. If however there's an open gate there, you're sucked into it during Phase 3 and in the fourth phase of the same turn you get your first other world encounter. Have I screwed up the timing ?

I always found this sequence to be the most rational(of course, common sense is a hard thing to apply to AH rules, but still...).

Edit: Oh, wait, I have been playing correctly. I've just become confused with Julia's example of two investigators, since they all have to complete their movement phases before the next phase begins.

Hello.

yeah, thinks might get confusing a bit. Two days a go I played with a bunch of guys who just finished the movement in the OW, when they have entered the gate-site in Arkham, unless there was a monster of course.

Another example with two investigators:

Investigator A returns from the OW at the gate-site without a monster; he receives his exploration marker. Afterwards Investigator B enters the same site.

In the Arkham Encounter Phase IV: now A has the chance to close the gate. If he successfully does so, the gate closes before B gets drawn into the gate. If he is not successful or he simply does not want to close it, B has booked the flight ...

And this does not change, if a monster lurks in front of the gate. The only difference is that A does not evade/ fight it, B is entitled to do so. You might argue: The creature of madness is interested in what wants to enter the gate rather then what is getting out of it. ;)

Ia! Ia!

Mad