ameritrasher said:
Has anyone thought about if characters turn evil by attacking other good characters then you'll just have a bunch of evil characters running around except for the one good guy?
And the problem would be? Since the Knight can't *****-slap any Good chars, but has no hinderance against Neutrals or Evils (IIRC), I'd say that would solve the issue. Not that I like adding another houserule (Fate & Assassin so far), and all because FFG wanted to mess around with the chars & rules.
ameritrasher said:
*snicker
On a serious note, Village -> Mystic -> roll a 4 and you're Good again.