We just finished a three-person game, one power, so this may not be as thoroughly tested as I'd like.
What is your impression so far on Hate? I love the concept, but I think the balance is a bit off.
Here's the situation:
1) You have a few cards left. Hate bets you don't have a rarer type of card...say, a reinforcement. They toss one, and everyone without a reinforcement loses three ships of Hate's choice. Unless you stack your bases even more than you used to for the Assassin, you're going to be losing bases a LOT. Your only solutions are to knock out their power via Zap, or burn their home system to the ground, or keep one of each card in your hand, which isn't that practical.
2) Morph. Morph is considered a "type" (so far...no errata yet). If Hate has one and tosses it for their power, everyone loses 3 ships of Hate's choice.
Here's what I'm thinking:
a) No card to match Hate's extortion? No penalty.
OR
b) Lose three ships of your choice. The penalty's already nasty, as it could cost you 6 ships in a turn, no need to make it cost you all your outside bases.
OR
c) Backlash. Everyone tosses the card you told them to toss, Hate sees everyone comply cheerfully, turns to self-loathing and suffers a loss of three ships of its own.