Delayed investigators

By zealot12, in Arkham Horror Second Edition

I think it's somewhere in the FAQ, but anyhow, just wanted to make sure: do delayed investigators get encounters?

I've always been playing that they do, so if for instance an encounter in a location or an other world instructs an investigator to "stay here next turn", I'll draw another card during the next Arkham/Other World Encounters Phase.(unless the encounter card in question specifically instructs me to be delayed in order to reap some sort of benefit next turn, like fixing a contraption to gain an item, or whatever else.)

Is that correct?

Short answer: yep :)

Longer answer: I don't remember exactly where, maybe in a FAQ or something, but I distinctly remember reading that if an investigator gets delayed when in an Otherworld, he has to go through 3 encounters in total. If delayed investigators didn't draw encounters, it would basically be (well, kind of) losing their turn, which is another thing altogether.

Being delayed only affects your movement phase. If you are delayed, you receive no movement points and can't use movement-phase items or effects. That's all that changes.

I'm sure it has been written down somewhere, but are "Delayed" and "Stay here for the next turn" the same things? So do you get another encounter during the next turn when you're not delayed but "have to stay there"? I'm thinking about encounters like "An older gentleman, calling himself Joshua Place, offers to teach you the art of dowsing. If you accept, gain 2 Clue tokens and stay here next turn." at Bishop's Brook Bridge.

"Stay here next turn" is the same thing as "delayed." It was a terminology issue—"delayed" started to get used late in production and not all instances were caught.

Guys, I'm sorry I have to reheat this very old and ever repeating question. I'm certainly not a newbie, not for many years now, but while answering the question of an actual noob I came across a problem, and I didn't understand it.
Under "Delayed in another World" (and the "Why?"), the FAQs provide the answer that investigators fallimg through a gate are delayed so that it is ensured that they have two encounters instead of just one...
And my problem:
Round X:
Arkham Encounter Phase - Victim sucked through gate, Delayed
OW Encounter Phase - Victim has Encounter 1 (Delayed does NOT prevent that)
Round X+1:
Movement Phase - Victim is stood upright
OW Encounter Phase - Victim has Encounter 2
Round X+2:
Movement Phase - Victim moves to OW Space 2
OW Encounter Phase - Victim has Encounter 3

Is an investigator that is delayed due to being sucked through a gate stood upright in the following OW Encounter Phase (instead of the next Movement Phase)? Or have I missed something else? Or is this an actual error in the FAQs? I am totally puzzled...

Yes to delayed, no to the error. The FAQ talks about being sucked in the MYTHOS phase, not the Arkham Encounters phase. For the sake of being consistent, you are delayed. Not to mention that certain Other World encounters can make your stay shorter, or a lot longer (I've played 4 or 5 other world encounters once before emerging on the other side...)

i've been playing it as delayed investigators don't have encounters (they are laying down after all lengua.gif) it mainly only effects falling through on the Mythos phase in most occurrences ... because you would pass through the OW phase lying down... but when a card in the other world delays you, you stand up next turn and have an encounter there... i don't know if there are any monsters that can delay you (haven't fought any) but if you were to get knocked down by one on movement i wouldn't think you wouldn't have an encounter there on the encounter phase.

RocksLikeToast said:

i've been playing it as delayed investigators don't have encounters (they are laying down after all lengua.gif) it mainly only effects falling through on the Mythos phase in most occurrences ... because you would pass through the OW phase lying down... but when a card in the other world delays you, you stand up next turn and have an encounter there... i don't know if there are any monsters that can delay you (haven't fought any) but if you were to get knocked down by one on movement i wouldn't think you wouldn't have an encounter there on the encounter phase.

Not so sure I got the point (in case, apologies)... if you're sucked into an OW during the Arkham Encounters Phase as a result of the encounter "a gate and a monster appear", you are delayed, as if it happens during the Mythos Phase, and you should face (unless particular encounter cards are drawn) three OW encoutners, one in the round you're sucked through the gate, one during the round you stand up in the first OW area, one during the following round, after you moved to the OW second area. Remember the phases: Arkham Encounters Phase happens before the OW Encounters Phase, and during the OW encounters phase ALL investigators currently in an OW area have to draw an encounter card.

RocksLikeToast said:

i don't know if there are any monsters that can delay you (haven't fought any)

Not in the base game, IIRC. Some monsters from expansion sets, like the Child of the Goat, delay you if you fail a combat check. Probably something else too, but at the moment it sleeps from my mind. Anyway, it's possible

RocksLikeToast said:

i've been playing it as delayed investigators don't have encounters (they are laying down after all lengua.gif) it mainly only effects falling through on the Mythos phase in most occurrences ... because you would pass through the OW phase lying down... but when a card in the other world delays you, you stand up next turn and have an encounter there... i don't know if there are any monsters that can delay you (haven't fought any) but if you were to get knocked down by one on movement i wouldn't think you wouldn't have an encounter there on the encounter phase.

My question is...why wouldn't you? Nothing in the rules says you don't, nor does it always make sense thematically to not have an encounter. For example, if you are delayed because you're lost in the black cave, it makes sense to have another Black Cave encounter!

Feel free to houserule otherwise, as I can't stop you, but I think it's silly and wouldn't suggest it :-)

EcnoTheNeato said:

My question is...why wouldn't you? Nothing in the rules says you don't, nor does it always make sense thematically to not have an encounter. For example, if you are delayed because you're lost in the black cave, it makes sense to have another Black Cave encounter!

Yeah, that's the point. being delayed implies that something forces you to stay in the very same place longer than expected. Thus you have no movement, since you're obliged to remain there, but afterwards you're able to have another encounter. After all, you're always in a place where something is about to happen

However, if a location at the Black Cave delays, you, then you will be un-delayed before the next Encounter phase, so technically you wouldn't be delayed.

But if a gate opens on you during the Arkham encounters phase, you would be delayed during your OW encounter, so RLT's house-rule would prevent the OW encounter. But the principle still remains the same: you've entered the Dreamlands, so what's stopping you from having a Dreamlands encounter?

Exxxactly ^_^

Julia said:

RocksLikeToast said:

i've been playing it as delayed investigators don't have encounters (they are laying down after all lengua.gif) it mainly only effects falling through on the Mythos phase in most occurrences ... because you would pass through the OW phase lying down... but when a card in the other world delays you, you stand up next turn and have an encounter there... i don't know if there are any monsters that can delay you (haven't fought any) but if you were to get knocked down by one on movement i wouldn't think you wouldn't have an encounter there on the encounter phase.

Not so sure I got the point (in case, apologies)... if you're sucked into an OW during the Arkham Encounters Phase as a result of the encounter "a gate and a monster appear", you are delayed, as if it happens during the Mythos Phase, and you should face (unless particular encounter cards are drawn) three OW encoutners, one in the round you're sucked through the gate, one during the round you stand up in the first OW area, one during the following round, after you moved to the OW second area. Remember the phases: Arkham Encounters Phase happens before the OW Encounters Phase, and during the OW encounters phase ALL investigators currently in an OW area have to draw an encounter card.

i guess to me it just seems when you get delayed by falling through a gate you are put on your side (which to me thematically it makes more sense to imply that you are unable to do anything or are in a way knocked out) i know that the visually turning your character on its side is just to indicate that you are delayed but when i see my character laying there i just get that visual in my head... but as others mentioned this is only when you fall through because you are refreshed before an encounter happens in other locations...

When a gate opens on an investigator s/he becomes temporarily disoriented.

If you're incapacitated, you may not be able to do things, but things can still happen to you.