While I like the whole hordes thing as it makes large fights manageable I got a few issues with it.
The rules say that you can't dodge or parry a melee attack from a horde. Rendering talents like Dodge and such useless. Of course picturing a giant walking through a crowd of peasants flailing at him futily with their puny fists is a nice thing. But so is the nimble opponent capable of dodging and weaving through loads of bad guys, parrying multiple attacks while he does so (Yes, I love the Jackie Chan movies, can you tell
. The fact is that when you can't dodge or parry, no Space Marine will survive entering melee for long. Making assault based Marines a tad less fun to play. We made a house rule that you CAN parry and dodge. it made my life as Apothecarcy a bit easier (though I kept failing those healing rolls) and our jump marine a bit less squishy.
What do you think about the you can't dodge/parry rule?
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