Hi there, Antistone. I'm quite fond of your hero maker for the dual reason that it allows to create pretty interesting characters and it also serves as a "standard" to evaluate the "power" of existing or custom characters.
If it's not too bothersome to you, I'd really like to know how would you "measure" the following abilities.
Defender Level 2
Defender Level 3
Healer Level 1
Healer Level 3
Soldier Level 3
-1 Fatigue
-1 Speed
Fly ability.
Kel - Ignore other figures and obstacles when drawing LOS (you already have a Perk negating Shadowcloak, if I remember correctly)
Jonas 1 - Equipment is indestructible. Jonas 2 - Enemies left with 1 wound surrender ignoring Undying.
Haggletooth - When declaring Battle action, may switch out both attacks for 1 with Sweep.
Gherinn - Before rolling for an attack spend 1 fatigue to make it Aimed.
Challara - Brightblaze Familiar: movement 4, once per area Magic Breath attack with White+Green, negates armor.
Hugo - Cannot spend Fatigue for movement.
Krutzbeck - +2 damage and +2 Armor when having 4HP or less.
Lindel - once per area discard a skill to draw a new one of the same type.
Tatianna - once per area at start of overlord's turn get back to town automatically.
Tobin - add distance to target to the damage inflicted. Cannot make ranged against adjacent targets.
Nanok - no armor, but +1Armor per trait dice.
I'd be really grateful if you could evaluate the BPs for at least a few of these abilities, since I'm really into statistics and your editor works as a pretty nice tool to me to make characters.
On a final note: You allow two perks with Zyla's Ghost ability...you know you put Shadowcloak among perks...and you're fully aware what a character with BOTH Ghost and Shadowcloak is (even with -1Armor)...I believe Shaodowcloak is strong enough to be an ability and not a perk. But that's just my opinion.
Thanks.