I was just curious if people would be for or against the idea of sideboards for use in the CoC LCG.
For the uninitiated, the 'Sideboard' is a term used in Magic: The Gathering (M:tG) where you have chosen 15 (no more, no less) cards that are outside of the game but are brought in addition to your deck and can replace other cards in the deck after the first game is played. Its more for competitive play, but for casual play its nice to see who wins two out of three games as a truer judge of who 'won'. When I was heavily into M:tG, we used this constantly in casual play.
Since the minimum deck size in CoC is 50 as opposed to M:tG's 80, a reduction in the sideboard size would be necessary. An arbitrary 7-10 cards could be made into a sideboard. (Perhaps to step away from the M:tG terminology and to give it a more Lovecraftian label, a 'vault' or a 'crypt' might be more appropriate. Hmmm. Yes. I quite like that term for it...)
Perhaps 9 cards might be more reasonable (and is close to M:tG's 15 cards average ratio of 1 crypt card for every 5.5 cards in your deck). That said, I propose 9 cards in the Crypt. Max amount of any card is three, so this is a good divisible number for its square root.
Utilizing a 'crypt' can be quite advantageous and helps create a bit more strategy to the game instead of being stuck without the answer for the rock to your scissors. Gathering a crypt can be an art in itself and adds new dimension to deck building. Since your opponent also has a crypt, the strategy gets deeper. Ravager from the Deep got you down? Replace a card in your deck with the answer your faction might have for it in your crypt, etc. I think you get the idea.
Note that I am not trying to make this game more like M:tG, but since we now have a Mulligan rule then why not a Crypt as well?
Casual house rule only or does it have the potential to be more?