Dezmond said:
Slike the difference between the old short story in Deathwing (where a guard unit (who we identify with) find out that command is abbandoning their area of the front and nuking the site from orbit, and they must fight their way out of the area before getting killed by their own side. After a harrowing trip the few survivors find make it to 'safty' just in time to discover command is now abandoning this new area and they must do it all again.
Or there is an early Dan Abbnett story in which at the end of a harrowing tyrannid invasion the guardsman (who we identify with) shoots himself to avoid being torn apart by nids.) and a more modern story which is going to be vastly less Nihilistic.
Compare it to the relatively recent Fifteen Hours, where the protagonist spends his last hours bleeding out in no-man's land on a world that has been under attack from the Orks for decades... his triumph is that he survived longer than the 'fifteen hours' stated as the average time for a new soldier to survive in that war zone.
Dezmond said:
Eisenhorn was last seen flying away in to the sunset carried by his pet deamonhost if I remember rightly (in Thorn Wishes Talon or whatever it was called).
So you don't consider irredeemable corruption to be an issue? Or the fact that Eisenhorn is crippled and barely able to walk (and even then, only with hastily-fitted augmetic braces) by the end of the novels? He's much worse off by the end of the trilogy than he started. Indeed, his "low point" in the first novel is eclipsed by the systematic destruction of everything he holds dear in the third novel.
Neither he, nor any of those around him, came out unscathed as a result of his exploits. Not even Cherubael was in a good place at the end - bound and utterly subjugated to Eisenhorn's will, no longer able to taunt or manipulate or do as it pleased, or even tap into the majority of its power.
