Hello! New to boards. New to GM'ing. And Home Made StoryLine!

By Loser90, in Dark Heresy Gamemasters

Hello. I'm Will. 20 years old. I haven't played much 40k world. Only DoW and Dark Heresy, Which I'm currently Gm'ing for the first time. My story is simple. A corrupt Inquistor, "Ludas" (judas) has been offered wealth beyond his imagination for the capture of four individuals.

- Leogan Salvah. A Cleric that, against hive world policies is practicing mass worship.
- Otto Belloom. A Warmonger and Private Mercenary for hire.
- Contagio Putervir. (not quite sure how to set this one up yet)
- Svetlana Vasletum. A Dead Assassin that has came back and began a zombie outbreak on a hive city.

each of these four characters Represent one of the four horsemen of the apocolypse. The White Rider, War, Famine, Death.
If you know the story then you know Death was followed directly by Hades.
enter: -Oculos (forgot her last name, don't have my book with me.) "LUCY"
Lucy will be traveling with the acolytes to Capture. Not Kill. These four individuals.

upon capture, each individual has something to show a connection.
I have modified a Crossbow and Helm for Leogan Salvah. (White rider came with a crown and bow)

Their names are also Latin in orgin. Most of them Being Obvious what they mean. I'm hoping that my players will catch on. It would be fun to see them not be able to do anything about what they know would be coming.

After capturing each HM. They bring them back to Ludas. Collect their rewards or pay, and set off for the next one.

After getting all of them. They get back, ludas sends them on errands on the current planet. Stupid little errands. When they come back. Ludas Decides that they've got to be killed.
The HM have been chained down and possesed. Each one has special abilities and a special fight with them. Preferably I was going to have each character split up and fight one a piece. But I had a player drop because he didn't care to listen or come to the games. To busy texting and things.
I'm still working on the ending, but basically you save... everything. With their powers. Chaos would have been able to summon a physical manifestation of the chaos gods and destory existance.

If this sounds interesting I was going to post the happenings of our games, and look for some advice and suggestions.

Sounds like one heck of a loooooooooong story line, but if pulled off would be pretty epic in every way.

Dont have them go after the 1st guy right away, let them investigate things that would lead to the realisation by the =][= that the guy needs to be "bought down for justice and questioning" and during the supposed interrogation there is a clue to the next person, so starting a New hunt for information, with the Hades type character alwasy being one step ahead of them, and often making it look like theres threat of Chaos space marines very close by or major uprisings of PDF's which could turn out to be "simple" genestealer infiltrations, and Hades is infact doing the group a favour by revealing the infected locations. time catches up and the players have to then hunt Hades and have one of those bitter sweet moments where they have no choice But to turn him in.

From number two they get the info of where he got a lot of his weapons...

Yup the 3rd guy, easily done as an Adept or the very much expected Techpriest Magos Biologis, who in turn reveals once he's been captured that the 4th person was his creation but is now out of hand and needs to be bought down...

By the end of it they should easily be at Ascension. By the end of the last mission they should be prepared to be full Inquisitors themselves if the game goes further afterwards.

I was thinking it would be a full story line. And have them max out in the end! =D Great. So far they've played 3 games. The first mission I set them up with almost no information on Salvah.

I was thinking it would be a full story line. And have them max out in the end! =D Great. So far they've played 3 games. The first mission I set them up with almost no information on Salvah.
They started off checking out the slummy area and being overly paranoid. I had the planet eden, and its floating hive cities as an idea. So I brought it to life. This planet died off because of a radiation spill on the planet surface. So they have floating cities that produce basic weaponry. In the past. The highest priest had lost his mind. He was being attacked at every turn by Daemons. He ended up burning the church and it's inhabitants to the ground. So now Mass Worship is an Illigal Practice. Leogan Salvah has been doing mass worship on the planets surface in a hidden away church.
First thing my acolytes had to do was find out about leogan, who he was, where he was. Their information actually said he was forming an army. So they looked for signs of groups and organization. They ended up noticing tatoos. four different ones to be exact. Three of which were gangs. They went to the mass production workshop and asked about files. Which in the workshop I had created, they had every bit of data on each person. They collected lists of people with the tats and noticed, one list only had 3 people on it. So they seached out people and came across Olivar Mendaz. A gay pimp kinda guy. He sold his people for Obscura. After one of my players went haywire and killed his 8 boyfriends, they chained him up and waited him out to go into withdrawls.

hmm, seems like a pretty solid storyline, although if you plan on using "Ludas" as your players patron inquisitor, i'd go with his motivations being something a little more deep than simple wealth. After all, wealth is meaningless to inquisitors, they can get whatever they need or want just by waving a rosette in a shopkeeps face, plus they have the authority to requisition almost any military hardware, and furthermore, anything they CAN'T requisition would not be available for sale anyway, no matter how much money they had. Instead, how about having him become warp-tainted, or possessed by a demon, or have him be of radical leaning, possibly tempted to go after these horsemen by the promise of forbbiden lore, objects, or tech?

Ludas. Judas.

Judas sold Jesus out to the romans for three silver. I think it was three silver. Anyways. The wealth thing just fits the story line.

11 pieces of silver from what i recall from R.E class 17 years ago, unless Rome has Ret-Conned it like the 40k lore ;)

I believe it was 30 pieces of silver.

What you could do is symbolically represent that wealth. Inquisitor Ludas could be on a life-long quest to attain proscribed knowledge or some object of power. Some examples could be, he has collected 29 pieces of a Halo device, and he has been offered the final piece for his work in seeking out these four horsemen; or, he has been seeking 30 chapters of a silver bound tome that once compiled will offer deep insights into Chaos. These objects could then corrupt Ludas, leading to his death, much like Judas.

This is especially useful because you can hints of Ludas's true intentions to your players, making them suspicious but laking the certainty and resources to go after their traitorous Inquisitor.

Or not, you know, it's your story. lengua.gif

Yup, a quick google shows it to be 30.

I think Rome ret-conned it on the sly ;)

You could also incorporate some elements of the Gospel of Judas, where Judas is portrayed not as a greedy lowlife but as the only student of Jezus that actually got what it was all about. According to the gospel he was one of the very few who truly understood the gnostic teachings of Jesus and it was actually on the request of Jesus that Judas reported Jesus to the Romans...

Two sides of the same story, two viewpoints on the same character.

Always interesting stuff to incorporate in a campaign. Maybe the badguy is not truly the badguy...?

http://en.wikipedia.org/wiki/Gospel_of_Judas

He's searching for the 30th piece of a silverbound book, in this book are secrets about chaos. Granted Ludas wants the book to use against chaos. It's still forbidden to have. In the book there is a seance (spelled it wrong) that use people described like the four horse men. The seance requires these men to allow daemons to posses their earthly body. It uses their rigeous yet daemonic powers to power any earthly being into a state of godlyness. Ludas wants to use it to bring the God Emperror out of his "deadlike" state. But it's still forbidden. When they HM have been captured and brought back. The acolytes last quest is to obtain the last page. After getting the page. They realize what its about.

Things I need.

-Name for the seance.

I apologize for the last post not being full. Anyways.

After they receive the last page, and figure out what it is. Then they come back, express any form of knowledge and thats when ludas lets the daemons loose on them. Either way. I still need to worry about whats coming up next.

This friday they fight Leogan Salvah. He will be giving mass when they walk into his church, after someone speaks his name. They will know their target. Then they will have two options on the attack that I could see.

Wait it out and try to get to him when he's not guarded. = Eventually the guards will pass out food portions and notice they don't have tattoos. The guards throw a fit and instantly draw their guns.

Two. Draw guns after they learn their target. = Fight starts.

This is a boss battle type ordeal and I'm very video game oriented. Salvah will be on a crane type thing. (Like the guys use to fix power lines-ish.) Up there with him is a podium which he'll knock down to use cover. From there, It's a matter of getting the crane thing to the ground. I have an assassin with a grappling hook. And he loves to use it. I could easily see him using it to make his way up there, or even pulling salvah down to their level. Other options are doing damage to the crane arm until it collapses to the floor. My Ideas of making this more challenging and entertaining are guards at ground level. Nothing to powerful. But enough to bug and aggravate my players off. After the fight I figured I could use some sort of flash forward to them on the ship, all the prep and bullshizz seems pointless between there. They've already fought a Guardian of Eden and had some trouble with it. I don't really want to throw it at them again and take the chance of them taking in to much, or the Beast losing it's dramatic effect it had in its first appearance.

The next guy they have to take down is Otto. "Conquest" A warmonger on a F'd up planet at war.

Thats where I'm having some issues. Where in the world do I take this one? I was thinking just a large Dungeon crawl after some small time investigation. Basically, they're in a bunker of some sort. Ask some questions, ask a few to many... and then Otto trys to have them killed in the middle of the night in their quarters for being suspicious. Otto is a great guy, but constant war and his anger issues have him paranoid. They also won't meet otto face to face till the very last section of the bunker. I could make it some kind of "Find a Key" style game. Spread over two or three game sessions.

Feed back. Suggestions. Feel free to give me and entirely different direction on capturing Otto. Just remember, He's Conquest... I'd like something like a guardsmen.