Hey everyone.
The three hardcover books that have been announced, that allow you to play WFRP3 without the counters and components, seem to be paired along with boxes that contain cards and counters and all the regular stuff that we've come to expect from WFRP3. I'm specifically talking about the Creature Guide and Creature Vault; the Player's Guide and Vault; and the Game Master's Guide and Vault.
My question is: If I'm happy with my games of WFRP3 with counters, and cards, and all the new component-y goodness we've seen so far, is there anything in the Guides that would interest me, or should I just stick with the Vaults? So far I've been buying every supplement for WFRP3 and will gladly continue to, but if the Guides contain a version of WFRP3 that don't use the myriad of components I've collected so far, I don't think they're really for me (though my game group might go for something like that)
Thanks!