Cifer said:
Consider, for example, that the poster was entirely comfortable with "all the enemies" being covered in the entire product line. This gives a bit of a mis-truth to the idea that they are independent systems, which once again raises the ugly head of core system and supplemental genre/setting additions.
Please explain how it is an "ugly head" when they don't publish the same book thrice.
It's fairly clear that a system partly dedicated to travelling to new places, meeting exciting non-people and killing them in equally exciting ways will sooner or later beget a creature sourcebook which you'll have to buy if you're interested in the publishers' ideas of new killable creatures. It just so happens that the first such splat (and remember, there's already a second one announced in the DW release schedule) is already on the market. Does it matter if the logo reads "Dark Heresy"? I can send you a permanent marker to change that.
The point of the "independent" systems was all along that the content of one was useable in all three - and while the basic system has to be kept in each Core book, publishing other redundant material wouldn't serve much of a purpose except sparing FFG paying authors and alienating players who play all three systems and now can look up the same creature in three books.
But maybe you can explain how that's a good thing and how I'm only sycophantically defending Our Most Benevolent saviour FFG here.
No, you're not describing the situation right. The traditional approach remains the most sensical: publish a core rulebook, follow that up with sourcebooks that highlight different classes and creature sourcebooks for that system. FFG (GW?) has made out of sth that might as well have been a supplement (Deathwatch, Rogue Trader) a core rulebook and the only real justification I see for that is a business decision: to be able to include all the skills, talent, basic descriptions of rpging and the setting anew in order to justify the price for a core rulebook.
Instead of 3 seperate core rulebooks, they could have simply published a 40K Roleplay game and added Deathwatch as a seperate campaign branch via sourcebooks. They could have then published a Creatures Anathema I and II with creatures for the general setting.
But maybe I'm too old-fashioned and I'm overlooking sth here.
Alex
