Hi everyone - hope you're all having an awesome day and looking forward to the weekend? Hope you get some gaming in as well!
I'm a newbie GM with a lot of newbie players, 5 of us played the free downloadable adventure, liked it and then just finished Illumination over 4 more sessions.
I have a small problem with my psyker (actually several but let's start with one). Currently he has about 1200 XP, making him character level 3, making him an Aspirant.
He has also bought Psy Rating 2.
Question:
How many psychic powers should he have? The rules are very, very confusing and to even get a slight idea you need to refer to three different spots in the book. I still don't know for sure. When he takes Psy Rating 2, does he get any actual powers? (or 1 for that matter) or does he need to buy the powers on top?
Psy Rating 2 for example specifically says "Select a number of minor psychic powers up to your Willpower bonus (in his case 3).
Every time you get a new psy rating - do you get to add say 3, to what you already have? Do you have toget rid of ones you have?
Frankly I am very confused and as he's a pushy player (keeps answering rule questions other players ask me!!) I need to be 100% correct and concrete when I come down on him!
Thanks for your help everyone - cheers ![]()