Righteous Fury

By deinol, in Rogue Trader Rules Questions

Reading the rules of Dark Heresy, getting a Righteous Fury rolls a single d10 (for each 10 rolled).

Looking at the rules for Rogue Trader it looks as if a Righteous Fury gives you an entire damage roll (the example is 1d10+2 again.)

The Rogue Trader version looks incredibly powerful, especially when you are using something like a Heavy Bolter (with tearing) where you can be rolling a number of hits already (3d10) and likely to RF at least once during a full-auto attack.

Is the rules difference intentional? Is there something I'm missing? Looking at the Deathwatch quick rules, it looks like it is back to the Dark Heresy method (a single additional die.)

I'm pretty sure that the righteous fury rules are the same in RT. (shuffling pages...) Hmm.... seems you're right! The wording does suggest a full re-roll.

However, I think you're right to assume that a full re-roll of the full damage of the weapon can get a little extreme. I would simply go with the rule from DH (in fact, I never realised they were any different until you pointed it out.)

I've poured over the ruling for RT Righteous Fury after a combat that the Arch-Militant has decimated with a single burst from his bolter so many times I've lost count. As far as I can tell, it's intended that each RF incurs an additional hit at full damage with all applicable modifiers. It's scary.

Errant said:

I've poured over the ruling for RT Righteous Fury after a combat that the Arch-Militant has decimated with a single burst from his bolter so many times I've lost count. As far as I can tell, it's intended that each RF incurs an additional hit at full damage with all applicable modifiers. It's scary.

Seems that way. I still would go with the bonus damage as described in Dark Heresy , and not the Rogue Trader version. A MP LAscannon is brutal enough already, where as a knife then gets the short end of the stick.

-=Brother Praetus=-