Rip Dere 'Eads Off!
Action: Turn one target development faceup. If it is a unit, leave it in play and sacrifice it at the end of the turn. Otherwise, sacrifice it immediately.
What is the purpose behind Rip Dere 'Eads Off!? Do you play the tactic on one of your own developments?
Do you control the opposing development after playing Rip Dere 'Eads Off!? I ask because you are only allowed to sacrifice your own cards.