I've played a half dozen descent games, and I'm lovin' it! I have a couple questions though:
1. Why do demons, dragons and manticores have wings if they can't fly? Would it be so terrible to give them the fly ability? Or to lop off their wings?
2. Do any experienced players actually play versatile characters (who start with two or less points in any one trait), rather than always choosing focussed characters (who start with three points in one trait)? Like D&D, Descent seems to reward focus rather than versatility. When making home brew characters, I'm thinking of giving versatile characters two points in two skills. Is this a horrible idea?
3. Is there any official game errata?
4. Is the game overwhelmingly weighted in the heroes' favor, or am I a horrible overlord? (I'm lucky if I manage more than one hero kill during a quest.)
Thanks!