Resilience checks and Criticals healed

By valvorik, in WFRP Rules Questions

When PC rests overnight, they make Reslience check and convert critical to normal wound if at least as many successes as value rolled.

I think it's clear that's one critical of the number of successes rolled. E.G., PC has two critical wounds each severity 2 , rolls 2 successes. That means choose which one to convert to normal wound not heal all severity 2 criticals.

What if they rolled 4 successes?

Is the rule essentially, "you only recover one critical each night no matter how well you roll", or in this case can your say "2 successes cures first one and 2 more cure the 2nd one"?

Rob

A resilience check allows you to heal from one critical wound.

"If the Resilience check is successful, the character may recover from one critical wound with a severity less than or equal to the number of successes generated."

So it would take multiple nights or other types of healing to recover from multiple critical wounds.

Thanks for pointing that out.