SPOILER - "The Spoken Covenant" asylum pack

By markus29gda, in CoC General Discussion

Agency

2 - MUSEUM SECURITY (faculty) - unit - CC - 3 skil -

2 - INTERVENTION (encounter) - event - If oponent has put character into play due to card effect this turn , reduce

the cost of play Intervention by 2. ACTION: Put Intervention into play as Investigator character witch 3 skil,

Willpower, and CCI. At the end of phase , sacriface Intervention

4 - PRIEST OF TWO FAITHS(indepedent) unit - AA - 4 skil - Response : After PRIEST OF TWO FAITHS comits to a story,

choose an oponent's non-Ancient One character commited to the same story. That character does not count its icons

until the end of the phase.

Cthulhu

2 - Labirynth of a Dead City(environment.attachment) - support - Atach to a story card. Characters witch printed

skil 3 or lower cannot commit to this story.

1 - Stygian Idol (attachment.artifact) - support - Attach to a Serpent character. Attached character gains TT.

Action: Exhaust Stygian Idol to lower the cost of the next Serpent character you play this phase by 1 ( to a

minimum of 1)

Hastur

6 - Hastur (unique)(ancient one) - unit - TTTTA + 7 skill - Villainos. toughness +3. Action: Pay 2 to have all of

your oponent's characters lose Willpower and all T icons until the end of phase.

1 - The Yellow Sign (madness.spell) - event - Action: chose a character. That character gains TTTA until the end

of phase.

3 - Swooping Byakhee (servitor) - unit - TTA - 2 sill - Fast - Forced Response: After Swooping Byakhee enters play,

each opponent must chose and discard 1 card from his hand.

Miskatonic University

0 UU - Broken Glasses(attachment.item) - support - Atach to a character. Atached character loses II

1 - under the Microscope - event - Play before commiting characters to stories during your story phase. Action:

During all I struggles this turn , the player who wins this struggle may choose and ready a character commited to

the story for each I icon he won the struggle by.

2 - M.U. Chem Lab (location) - support - Action : pay 1 to have all STUDENT characters gain I until the end of the

phase.

no faction

0 - The Guardian of the Key (conspiracy) - each of your characters commited to his story gains C

1 - Drunken Hallucinations - event - Action: Drive a character you control insane to put into play from your hand

a MONSTER character witch printed cost 3 or less. Sacriface that MONSTER character at the end of phase.

Shub-Niggurath

2 - Mi-Go Laboratory ( location) - support - Action: Exhaust Mi-Go Laboratory and sacriface a non Mi-Go character

to give all Mi-Go characters =2 skil and A until the end of the phase.

3 - Mi-Go Guard (Mi-Go) - unit - C - 2 skill - Mi-Go Guard gains C for each Mi-Go character in play.

2 - Mi-Go Scalpel(attachment.item) - support - Attach to a Mi-Go character. Action: Exhaust Mi+Go Scalpel to have

attached character gain an icon of your choice for each of your Mi Go characters in play until the end of the

phase.

The Syndicate

1 - Bound and Gagged ( attachmnet.condition ) - support - Attach to a character witch skill 2 or less. Attached

character is considered to have a blank text box and cannot commit to stories.

2 - Bootlegging Operation (attachment) Attach Bootlegging Operation to a LOCATION support card. Action- Exhaust

attached LOCATION card to draw 1 card from the bottom of zour deck.

Yog-Sothoth

4 - Flying Polyps (monster.indepedent) - unit - TCA - 3 skill - Fast.Invulnerability

2 - All are One (ritual) Action- Reveal the top 3 cards of your deck. Place one revealed card in the discard pile,

add one revealed card to your hand, and place one revealed cardon the top of your deck.

GREAT STUFF ! Thanks much for the work of creating the spoiler.

Mi-Go scalpel is REALLY powerful.

Chick

I think Syndicate got the best of this deck - those are two very nice cards!

Flying Polyps tastes like dark chocolate with bacon in it.

Agency
Museum Security
Intervention
Priest of the Two Faiths

Cthulhu
Labrynth of a Dead City
Stygian Idol

Hastur
Hastur
The Yellow Sign
Swooping Byakhee

Miskatonic University
Broken Glasses
Under the Microscope
M.U. Chem Lab

Neutral
The Guardian of the Key
Drunken Hallucinations

Shub-Niggurath
Mi-Go Laboratory
Mi-Go Guard
Mi-Go Scalpel

The Syndicate
Bound and Gagged
Bootlegging Operation

Yog-Sothoth
Flying Polyps
All are One

TheProfessor said:

I think Syndicate got the best of this deck - those are two very nice cards!

How exactly would bootleg operation work?

I like "All are One". Im becoming such a Yog-sothoth pimp right now =[

It's nice - attach Bootleg Operations to your opponent's Guardian Pillar. Then, during their operations phase take an action to exhaust Guardian Pillar and draw a card! Guardian Pillar is now useless and you drew an extra card.

swooping byakhee looks great more ways to make your opponent have to play form their draw for hasture

also the mi go scalpul may just be enough to make me start using them