@ Feriluce:
IIRC correctly, I vaguely recall that Edge of Night might have been present too. Although I could be mistaken. I did not pick it up, however, if it was there. I was a bit too distracted by the other shiny toys that I probably missed it.
@ Krysst:
That was something that Jay said during the Seminar. He joking spoke at points about "How does healing outside combat work?" questions, and finally he answered it (I think at the end Q&A). We didn't pick the gritty details, as I recall he said something along the lines of:
"Wounds should be difficult to heal and linger around. The intent for healing was that each source of healing could only happen once per day. So, First Aid once per day, Splints & Bandages once per day, a specific healing blessing by a priest of Shallya once per day, and so on."
Something similar anyway. You'll need to wait for the official podcast of the seminar for the actual words used. He did not differentiate between combat and non-combat specifically, although I believe the original topic was healing outside of combat.
@ pumpkin
Hmm. I'm at work so I don't know much about the party cards. I didn't recall seeing anything about them when I was skimming through the books, although it is easily possible that I missed it (I only briefly flipped through looking for shinies). I dimly recall Jay mentioning something about them during the seminar (I think). I believe it's something like the party may change to Advanced party card only if every character in the party is Rank 2 or higher. As for the cards themselves, again I didn't take a good look at them yet, but I believe they might have more talent sockets and some more powerful abilities.
