Card you will miss the most...

By player1952077, in UFS General Discussion

Character : *Seong Mi-na* and *B. Jenet*

Attack : Mi-na Frankenstiner

Foundation : Mortal Strike

Asset : Heisheng Jian

Action : Temporal Ascension

I cant believe these cards are going.... man this is depressing

Character: **Nagase** (though I'll be keeping my 5 copies)

Attack: Flowing Gale Hook

Foundation: Regal Bearing

Asset: Interpol Badge

Action: Virtue of the Small

MarcoPulleaux said:

*sigh* everybody seems to miss broken cards -_-

I will miss both Roam the World and Megalomania

Roam the World stands out in this game because, for this entire block, Death, Good, and especially Void have been on the undertow of other similar symbols. Roam gave the three immense power that their competitors could not have. Roam was punishment for anybody who played cards in superfluous quantities, and seeing as how that's the name of this game, it had much more bang for its buck.

Megalomania is hands-down my favorite card in this game, just barely beating Spiral Dominance (the fact that I'm the only one who understands Spiral Dominance's beauty is disturbing). I've stated ever since before this block began in February that Megalomania is one of the most important cards in this game, and really shouldn't ever cycle. I realize we have Manifest Destiny, but that is no replacement. It can only commit something that shares a symbol with your played card, and rolls a 4. I could care less about its block.

Also, just gonna say this, but has anybody ever looked at the avatar choices? Besides Burning Knuckle (which we know was promised), there was ESP, Ninja Computer Geek, Burning Hatred, a bunch of other cards...

I agree, I am in no way sad to see chain throw, kunai, Suzaku or Shinobi go. I guess I will do the same format as everyone else too heh.

Character : Promo Sakura and Dark Path Starter Ryu

Attack : Flowing Gale Hook and Sakura's Hadoken

Foundation : Curse Broken, Roam the World

Asset : Heisheng Jian

Action : Temporal Ascension

I'm still missing Order and Law and Close to the Edge from the last time this question was asked... llorando.gif

As far as what I will miss from the current rotation...

*Donovan* hands down. He's my homeboy from B2 and will definitely hold down Legacy for me in the future!

I really won't miss anything. I look forward to it all being gone, we get ahead of the game in my area by only running Block 3 tournaments after Worlds. So we ditched all the Block 2 stuff 4 months ago.

Havoc said:

I'm still missing Order and Law and Close to the Edge from the last time this question was asked... llorando.gif

As far as what I will miss from the current rotation...

*Donovan* hands down. He's my homeboy from B2 and will definitely hold down Legacy for me in the future!

So you will be breaking away from Tycho in legacy then ?

B-Rad said:

There's still Promo Bishamon running around. And to a much much much much MUCH lesser extent, promo Q.Bee. I wanna see someone build a QBee mill deck! Unfortunately for just Air, it loses Undercover.

did it. mind you I ran dual symbol air/life mill abusing all the bad Cammy RFG stuff and forced card pool to momentum from Fight for the Future and lots of lots of life gain. It was a really fun deck to run, but it bugged a lot of people...

as for my most missed card? that's a tough question, but probably number one missed card for me would be Shinobi Tradition. Yeah it's busted, but the card by itself created so many loops and combos that are hilariously awesome (my Rikuo deck at worlds for instance). Copies of it out gave a huge middle finger to CC Hax decks.

I will also miss Heishing Jian. All's best answer to Olcadans with a solid attack.

As for characters... I guess I will miss Promo Morrigan... OH WAIT! gui%C3%B1o.gif

Clones, hands down. I'll even miss having it in my staging area after someone Owlface's me. *Sniff* Honorable mention goes to Fortune Teller, for all the crazy things it makes possible...

Card I'll miss the least? Absurd Strength- it really should have been two separate cards.

Move to the Rythm for two reasons...

1. It tells your speed boosts to go straight to that place with the fire and the burning.

2. It makes my opponents look at me funny when I place down a +3-5 block and only end up committing a single foundation to block their stupidly fast attack.

I think mine are a comination of cards that made Life, well, not suck quite as hard as it does now. At the top of the list though is Unrequited Love. It was so fun to use with Cassandra:: and it was really good with a lot of Life characters in general. Although honorable mention goes to Deceptive Look, Ukyo's Short Slash Attack, Won't Settle For Second Best (GOD, that was fun with Breaker Mai...) and Bat Spin.

Although, to be honest, I can quite happily live without anything from Block 2, it was fun while it lasted, but I'm very happy to change over now. I'm liking Block 3 with Set 11 included, it's just much more fun that way than it is with bloody Absurd Strength and Chain Throw in my face all the **** time...

Ender Dragon said:

I really won't miss anything. I look forward to it all being gone, we get ahead of the game in my area by only running Block 3 tournaments after Worlds. So we ditched all the Block 2 stuff 4 months ago.

Not a bad idea, we tried it at our shop, but it ended up with almost all the same decks since there was very little out. So we are just waiting until it happens and getting the best out of all our fav cards going.

ok my list a lil different then all the rest:

kazekiri-loved this card thats all

ukyos short slash attack-sick sick sick

and of course

WIDOW MAKER loved this card from day one so many deck combos i have built with it im so going to have to have funeral for it lol

forgot a few lol

lilith-tear miss her so much

moonbeam slicer and jubei i cry tears lol

Being a water player to a point of being almost exclusively a water player, I am going to be extremely sad to see Kunai and Landwalk go.

Because that's how loops SHOULD be.

Archimedes said:

Being a water player to a point of being almost exclusively a water player, I am going to be extremely sad to see Kunai and Landwalk go.

Because that's how loops SHOULD be.

Ya, should take at least some work, not a ton heh. Not like Hanzo/forward kick first turn GG if you don't have a mid block.

i miss all the good 8 hand size chars... i mean gill seriuosly.