Even though I purchased have owned the Core Set, GM Kit, and Gathering Storm for quite a while now, I have yet had the opportunity to run a game of WFRP3 yet. It's the next game my group wants to play, but we're busy with Rogue Trader at the moment.
Anyway, I've always liked what I've read and tested of WFRP3, but yesterday put me over the edge into thinking this game is truly wonderful. I had a chance to sit down for about an hour with Jay Little and three other players and listen to him thoroughly explain and demonstrate the core aspects of the game. Now I simply can't wait to run this!
People who knock WFRP3 for lacking in roleplaying opportunities are on crack. Between the dice and the stress/fatigue mechanics, players are free to do just about anything they can dream up (i.e., things that a GM in other systems would have to say, "Woah...that's a bit much."). I finally realized that as a GM, I can basically strike a deal with the player to something outrageous as long as their willing to accept the stakes I propose. I can't tell you how much I love this.
Anyway, just wanted to share what is probably obvious to those of you who play regularly. Big thanks to Jay for putting on such a great demo!
I could've used my camera to record Jay giving a demo and explaining stuff. He is indeed passionate about it, and did a great job. I hung around a couple times watching him explain the game, and could've snapped a quick video. Ah well.
