I'm having a conflict in my mind with Leader combat. I think the rule book for Heroes is just way too vague on Leader combat to be able to say one way or the other if you don't add the Hero's weapon 1d (or 2d for Warrior) to the units normal dice amount or you do. The threads I've read on it seem to definitely say not to add any dice for the Hero's weapon when acting as a leader but only skill and artifact cards when they apply to a Hero or Leader. But I don't see how a Hero can not be able to cause extra damage with just his basic weapon when he is battling with a unit he's leading because that would be like saying he can not use his weapon. I have not read anything from Richard Borg to clarify this issue but please tell where to find it if he has.
Anyway, this does not make sense when you consider some of the skill and artifact cards. For example, the artifact card "Mace of fright" which targets a Hero with a "Mace" weapon. If a cleric acting as a leader can not use his mace, how can the artifact card cause it to create fright? Same goes for the artifact card "Staff of striking" which targets a Hero with a "Staff" weapon and adds 1d in melee. If the wizard isn't using the staff while he's leading, who then is wielding it to potentially cause extra damage? There is also a "Lore Blade" artifact card which targets a Hero with a "Sword" weapon to use each lore rolled to score 1 hit. Does the Hero let the unit he's with borrow such a valuable and surely prized weapon?
There are also some skill cards that don't make sense if a Leader can not use his weapon or is not fighting along side his unit. The Field Commander, Rogue, and Warrior each have a 'Blademaster" skill card which adds 1d in melee when acting as a Hero. How do they accomplish this if fighting without their sword? Then there is the "Assassin" skill card which the Rogue and Warrior both have. It actually states "Hero.... battling en enemy hero in melee combat". How could they use this assassin skill if not fighting?
Anywho, that's how I'm currently looking at it and by the way I really enjoy playing BattleLore with Heroes no matter how it's played cause I can pretend I'm the Hero and put myself on the battlefield and continue from battle to battle. I just don't like battle savvy for all the troops but think they should earn it by first getting a kill victory medal.

