Heroes' training in cities and related questions

By zealot12, in Descent: Journeys in the Dark

When taking the train/recuperate action, can several heroes from the party enter/train in the training grounds during the same week?

What is the difference between recuperating and visiting the temple during the training week?

Can heroes who decided to return to Tamalir upon completing all levels of a dungeon, visit the various buildings in the city on the same week?

Also, since Party Upgrade cards/items are added to the shop deck, does that mean that the heroes may purchase several party upgrades in one week if they have enough coins?

Thanks in advance for your replies.

1) Yes

2) Visiting: Pay 25 coins to recover wounds equal to the temple rating on one hero. Recuperate: Pay 50 coins to recover all wounds on one hero.

3) No. Besides, they already should have exhausted most of the buildings by visiting them over the course of the dungeon.

4) Yes

-pw

zealot12 said:

1. When taking the train/recuperate action, can several heroes from the party enter/train in the training grounds during the same week?

2. What is the difference between recuperating and visiting the temple during the training week?

3. Can heroes who decided to return to Tamalir upon completing all levels of a dungeon, visit the various buildings in the city on the same week?

4. Also, since Party Upgrade cards/items are added to the shop deck, does that mean that the heroes may purchase several party upgrades in one week if they have enough coins?

Thanks in advance for your replies.

1. Yes. Each hero can go to any building and each building can accommodate any number of heroes (though the market and alchemist still have a limited number of items available.

2. There is no recuperate action. It is an artifact that hasn't been removed. Just go to the Temple and do a Train action and forget you ever read 'recuperate' and it will simplify things for you.

3. FAQ pg15
Q: When the heroes return to Tamalir after completing a dungeon, can they Visit the town?
A: No

4. Yes.
Edit: Mostly, what Phelanward said!

Corbon said:

3. FAQ pg15
Q: When the heroes return to Tamalir after completing a dungeon, can they Visit the town?
A: No

So let me just make sure my brain is on - this would be if they all die? Or they all flee? Cause when they finish a dungeon they don't go back to Tamalir automatically - if they do - we have been playing it REALLY WRONG! :) Or is it that they have the option - when they complete a dungeon - to stay where they are or magically teleport back to Tamalir?

And they COULD visit town - but they would have to finish their turn there, let the OL take his turn, then it would be their turn to visit... right?

It's only if the party either decides to Flee or after the last dungeon level (usually the 3rd), the party has the option of emerging on the map at the dungeon location, or returning the party marker to Tamalir and starting the next game-week there.

-shnar

shnar said:

It's only if the party either decides to Flee or after the last dungeon level (usually the 3rd), the party has the option of emerging on the map at the dungeon location, or returning the party marker to Tamalir and starting the next game-week there.

-shnar

That's what I thought - thanks. :)

Thanks for clearing things up, guys.

On page 18 of the Road to Legend rulebook, under the heading "The Third Level" it says that the heroes can choose to either leave their party marker on the defeated dungeon or place it in Tamalir, but I guess this was errated in the FAQ.

zealot12 said:

Thanks for clearing things up, guys.

On page 18 of the Road to Legend rulebook, under the heading "The Third Level" it says that the heroes can choose to either leave their party marker on the defeated dungeon or place it in Tamalir, but I guess this was errated in the FAQ.

No, that's still applicable. If the heroes defeat the third (or final) dungeon, they can choose to either go back to the surface (the party marker stays where it's at) or go back to Tamalir (the party marker is moved to Tamalir). It's only if you flee a dungeon, then you have no choice, you simply return to Tamalir.

-shnar

SoylentGreen said:

Corbon said:

3. FAQ pg15
Q: When the heroes return to Tamalir after completing a dungeon, can they Visit the town?
A: No

So let me just make sure my brain is on - this would be if they all die? Or they all flee? Cause when they finish a dungeon they don't go back to Tamalir automatically - if they do - we have been playing it REALLY WRONG! :) Or is it that they have the option - when they complete a dungeon - to stay where they are or magically teleport back to Tamalir?

And they COULD visit town - but they would have to finish their turn there, let the OL take his turn, then it would be their turn to visit... right?

It would be when they return to Tamalir after completing a dungeon , ie. did all three (or more) levels without fleeing. 'All dying' isn't actually relevant in dungeons, only encounters.

As in, if they make that choice, as normal - it does not say that they are forced to return to Tamalir.

If they did go back to Tamalir, after completing a dungeon, then they couldn't visit this turn. After the OL's turn they would be able to Train rather than Visit, since they would start there.