superklaus said:
Yes, we are in the time where smartphones became even more simpler in usage by radically killing useless functions and features, but in rpgs obviously there are still people which thinks "complex is always better than simple". Godthanks I have discovered simple to use Savage Worlds as ruleset for WFRP.
Savage Worlds is the iphone of the roleplaying genre!
I'm playing WFRP scenarios with my kids using the Talisman ruleset. There are only two checks: d6+ strength or d6+ craft.
I couldn't agree with you more that piling more **** on a gamesystem does not improve it. Instead it turns it into the D&D4e Rube Goldberg machine. Thankfully, most components of the WFRP3 system are completely optional: party sheets, nemesis organizations, stances, fatigue, stress, etc. All are parts that can be removed or used at will.
I just picked up SW recently. Interesting system. Funny simplistic systems are..our brains have been trained to think that we NEED all kinds of crunchy crap in order to play and we read them thinking THAT'S BRILLIANT! (Sorry for the Yoda-ism)
jh
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These are message boards after all and hostility is usually rampant on them. It's always tough to get a read on what is meant in text.