reading the rulebook, I notice that two important things are missing in this new Dungeonquest version compared to the old GW version:
1) snotlings: they were a great addiction (IMO) in the old Dungeonquest
2) amulets: not so important, but they were funny...you put it on at your risk...are you lucky? you're safe from one trap! are you unlucky? you die!! ahahah!!
I must say that both things were add by the second expansion (catacombs) so I hope FFG will release them in the first expansion.
Another thing I was surprised it's the dungeon deck's card number...only 50 cards against the 84 cards of the old base game (96 cards with catacombs). probably they're enough, but it's strange ( DOORS, CRYPTS, corpse, traps are equal at 15, more search (30 vs 15, 30 vs 27 with catacombs))
I like that they made 12 rune cards (the old Rings) and 40 catacombs cards (32 in the old version).
sure they will release an expansion with more dungeon cards, new characters, amulets and snotlings. I can wait no more!!!