Wytefang said:
Toughness is invariably moot since on the fatal turn I will use Gifts on their attack for a bunch of resources, then cast Flames to bounce all the dwarves at the beginning of my turn.
If the Thrower deck can't find a Flames to bounce the units then that is an real problem since now the opponent effectively has +X HP on their capital, where X is the total HP of their units, even before you start worrying about toughness. I have lost before to having 2 Flames right on the bottom of my deck.


