Hello all! Nice to meet you guys.
I love the 40k universe, and i especially love the shadowy realm of the inquisitors. (i have a demon hunters army and i have read almost all the novels that are about inquisitors) I even played the Inquisitor game that GW published with the 54mm minis. I even tried to run a RPG campaign using the inquisitor rules as the combat system. So as you can imagine I was ecstatic when dark heresy came out.
So finally i have worked up the motivation to run a Dark Heresy game full of intrigue, secrets, mysteries, and crazy plot twists. A problem is that almost all RPGs that we play at our LGS do not usually have any of that and are usually simple dungeon diving, loot grabbing, princess, saving adventurers. And I don’t know if they can all of the sudden handle a adventure where they have to hunt for clues, develop contacts, and establish secret identities. Clearly i could just run a campaign where they are simply called in when things need to be shot up, but that seems a little boring to me, but i still want to make it fun for them. so i was wondering if you guys have encountered similar obstacles or have any ideas with how to deal with this issue.
Thanks