Why $100?

By ClanNatioy2, in Runewars

It's my first boardgame ( I mean at least first serious one). Before I bought it I spent lots of time for checking what is available. I checked a lot of titles read a lot of opinion and at the end decided to buy RW. After couple of games I can say only one: genial!

It's worth every single cent spend on it. The only thing which I hate is lack of boxes for all play elements. I would like to pay more to have nice boxes or form to keep everything there.

berto said:

It's worth every single cent spend on it. The only thing which I hate is lack of boxes for all play elements. I would like to pay more to have nice boxes or form to keep everything there.

I find that those modular plastic tackleboxes (ie: Plano) work great for storing the bits in this and many other FFG games. In the case of Runewars, there's even room for the mountains in there. The units I keep in ziplock baggies.

Steve-O said:

Baenre said:

I cannot even imagine playing TI3 without the expansion. I tried the base game a half dozen times without it and will never do that again.

I wouldn't play without the expansion now, but before ti was released we played and enjoyed the base game just fine. It wasn't missing anything. In fact, a couple of my friends were actually happy about the lack of Shock Troopers in 3e. Of course, when the expansion came out it made everything so much better (my friends' issues with ST seem to be resolved by the changes made in 3e) and we're all so much happier. It's retroactively essential, but it wasn't needed beforehand.

Those are the best kinds of expansion in my mind. Those which take a game that isn't missing anything and add something new that is equally essential. Here's hoping the (theoretical) RW expansion is the same! =D

Yeah that's pretty much what i meant. Base game was perfectly fine but when i got introduced to the expansion all bets were off. It reminded me a lot of War of the Ring and when Battle of the third age was released. A great game that was made so much better and cleaned up a few slight issues in game.

i can imagine creating all the new motling forms for the models wasnt a cheap thing. they could have saved half of these costs by using descent models and size, i would have prefered that, there is enough space on the board for it, i play it this size anyway. however, the prize is not 100 $ if you look for a good offer in internet distributors. i payed 62 euro for my eurpoean version with no shipping costs.

magicrealm said:

i can imagine creating all the new motling forms for the models wasnt a cheap thing. they could have saved half of these costs by using descent models and size, i would have prefered that, there is enough space on the board for it, i play it this size anyway.

Only a small handful of the Descent models are really present in Runewars. In fact, only the Neutral units (and the Skeleton Archer) have correlations in Descent; all the other faction units are "new" to Runewars.

Plus, I disagree that descent-sized models would work in Runewars unless you made the tiles bigger. As it is, having 8 units in an area pretty much fills most of the area without it being so cluttered you can't tell what's there. Having them the size of Descent minis would make them impossible to fit. Plus, the Descent models all have circular/rounded bases, so they'd have to resculpt them anyway to get the base-shapes correct.

So yea, I agree a lot of the cost is the new minis, but I don't see really how they could have used minis from Descent. (Other than the Heroes, of course, which they DID reuse).