Warpstone Magazine, Liber Fanatica, Hammerzeit, and the future of Fan-Written Materials

By Emirikol, in Warhammer Fantasy Roleplay

I'd like to talk about everyone's opinions regarding fan-written materials for WFRP. Three things in particular are on my mind:

  1. Should we bother?
  2. Are any of you interested in writing, editing, or even spellchecking for 3e fan-written materials?
  3. WHAT DO YOU WANT?

Since 3e came about, there has been a change in the energies for this game. Many of the 2e authors have decided to hang up their typewriters, leaving a vacuum for new authors to cut their teeth and make their names known. I believe that our quandary however is that there is a lack of organization and leadership to move on and produce new fan-written materials for 3e (with conversion capability to 2e).

If there is enough interest, I'm heading up some editing and writing for LIBER FANATICA #7 as well as recruiting authors who want to help shape the future of this game. I don't care if you don't want to write, but tell us what you want. www.liberfanatica.net/

Here are some of the things I want to see right off the bat. Let me know if they suck or if they make sense:

  • Scenarios - There's always a need for scenarios. I'd like to see them supplement current material and reference a LOT of Warhammer background and elements. I want Dundjinni-quality maps, standardized formats, and faces for the NPC's. I want stuff you can play at conventions to help GROW our community of WFRP gamers in our areas.
  • Racial Culture Relevant to the Player Character - Remember the regional backgrounds for Imperial humans in 2e? That's what I'm talking about.
  • Careers - I want 4 level advancement tree's for each of the major careers. There should be a printable career sheet, abilities card, and some details to work with SPECIFIC to the Warhammer world instead of generic. Soldier (what unit?) -> Sargent of the Imperial Army (brief regional notes) -> Captain in the Imperial Army (brief regional notes). I've already started quizzing people about their group make-ups and we'll start there.
  • Bestiary - I want more diversity of human opponents. The WAR MMO has TONS of examples of these for example. Simple updates that the GM can instantly use are my aim. I'm not talking about "just another update of stat blocks" from 2e, but stuff GM's can also add to their bestiary pages for existing listings.
  • Usage of Canon Material - We have SO MUCH world material to work with. Why don't we see more of it in sidebars where the GM can reference it and help immerse players into the world beyond the current rain and grim-misery of the task at hand? Canon material is anything that has been printed for either WFB or WFRP. WFRP takes precidence. Give the GM some more tools and the players some more background. One thing that bugs me is that the GM knows the world and the players are given SCRAPS of information in which to make their characters. Prior independent stuff like WARPSTONE MAGAZINE set the standard for this in the past and I want to see it continue.

Your suggestions please.

Jay H

Jay, it sounds like a great idea!

It seems that Tabletop RPGs grow old by a whole lot of fan support and I would like to sacrifice myself to function in some kind of capacity for the fanzine if it takes off. I'll have to let you know that English isn't my native tongue but I do have aspirations of someday becoming an author/editor for an English publishing house and I could use all the practice I can get.

I'm familiar with the Warhammer Fantasy setting, but mostly Warhammer Fantasy Battles and WFRP3 is my first ever foray in the Roleplaying world of Warhammer.

As a question though, is this only for issue #7?

Perhaps it would be possible to contact FantasyFlightgames with inquiries about the setting of WFRP 3 because I think Games Workshop is changing the Lore with their 8th edition and I think WFRP3 is sharing the new lore.

If you're interested in LF5 or 6, contact Herr Arnulf on the Strike to Stun forums: forum.strike-to-stun.net/viewforum.php

Something is holding up the show there, but I intend to get the materials started for #7 if people are interested in 3e-specific materials (with 2e conversions secondary to the project).

MRox, I'll put you on my list :)

Jay H

My hunch,

The fan-made and other materials for earlier editions vary in quality of course but overall are a wonderful resource.

Scenarios, from short travel/urban/wild/rural encounters to adventures are the most needed item I suspect, for those who are playing through things faster than FFG publishes scenarios and who don't have inclination to write their own.

Bestiary and similar "threats" from location cards to similar effects would be tied as being just generally useful and neat, easy to in etc.

I would let careers take a back seat for time being, as FFG is still "covering the waterfront" as it churns out supplements.

Rob

I am very interested in anything related to Warhammer FRP. I will gladly help anyway I can (except submiting articles, because my background in WFRP is limited yet).

If the WFRP veterans, as you said, have lost the drive to submit articles, I fear the 3rd edition, new guys, can offer limited assistance, if they are in the same situation as me. I don't know much about the setting. I recently acquired a lot of 2nd edition books and I am doing my best catching up, but I will need months before I am familiar enough with the setting.

I just hope that veterans like you, the 1st and 2nd edition players warm up to the 3rd edition and start creating content for the rest of us to enjoy.

Oh, and answering to your question, regarding what we'd like. Personally I'd like is an article having some rules on converting older edition sourcebooks and adventures to 3rd edition. There is so much stuff that I'd like to play and can't due to incompability.

I'd be happy to help - me a line

I'd be happy to help out with some stuff, not sure i'd have the time to write new stuff (although might be able to help with ideas, have far too many years of gaming experience under my belt) but would be happy proof reading and the like.

Pretty much the same position as MRox,

3E is my first roleplay in the warhammer setting, but absolutely interested in helping.

Excellent. This is all quickly coming together as planned and there is a lot of interest. I'm going to be asking as many people as possible for help/feedback/articles as we all have busy lives and most have told me that they will contribute as much as they can because they love this game (WFRP3 and WFRP2).

Please continue to make suggestions in this thread :)

jh

maybe a small request:

A reason to actually take some of the basic classes like servant or commoner. Otherwise why bother with the space in my already cramped core-box :)

FYI, for those of you who want to join us at the LIber Fanatica Inner Sanctum discussions, either respond to this thread or PM me (preferred if you just respond as "finding" PM's in this forum is a pita.

Thanks,

Jay h

Just FYI, here's the rough table of contents (directly based on current TOC standards in the core book). It will change as content get's introduced. If you're thinking of writing something (even a 250 word-1page article), join us at the Inner Sanctum.

ToC, Editorial
Chapter 1: Characteristics & Abilities
Skills, talents, party sheets, etc.
Chapter 2: Player Character Races
Chapter 3: Character Creation & Basic Careers
Chapter 4: Experience, Advancement, and Advanced Careers
Chapter 5: Playing the game
Checks, stances, etc.
Chapter 6: Actions, Maneuvres, and Movement
Chapter 7: Combat
Chapter 8: Conditions & Effects (Fear, insanity, mutations, etc.)
Chapter 9: Economy & Equipment
Chapter 10: Arcane Magic (Including Chaos)
Chapter 11: Divine Magic & Religion
Chapter 12: Game Mastering
Chapter 13: Bestiary
Chapter 14: Fiddly Bits (everything that doesn’t fit somewhere else)
Chapter 15: The Empire & The Old World
Chapter 16: Adventures! (scenarios)

Are you accepting second edition material? 3rd edition has been a non-starter for me, but I would still like to support WFRP if I can.

I don't know about drafting scenarios, etc, but I do have a short one from the local shop here (my demo game).

However, I have done a lot of writing on these forums about using the tools for narrative play. I would love to write columns concerning play style, how to use components, how to add dramatic emphasis to combats, etc. I feel these would be great in the mag.

If someone does the basic, high quality background art to for career card and career ability cards, running them through Strange Eons wouldn't be a bad call over with Hurlanc so the careers your talking about are easy to draft.

Also, my house rules without recharge might not be bad to discuss, but it would have to be a very long list to update all the cards and I don't know if other players would find this useful.

zombieneighbours said:

Are you accepting second edition material? 3rd edition has been a non-starter for me, but I would still like to support WFRP if I can.

Yes and we will also need people who are willing to take a look at 3e offerings and convert them to 2e. Dual edition conversions will be added after the main editing. (in an appendix or otherwise).

Jay H

commoner said:

I don't know about drafting scenarios, etc, but I do have a short one from the local shop here (my demo game).

However, I have done a lot of writing on these forums about using the tools for narrative play. I would love to write columns concerning play style, how to use components, how to add dramatic emphasis to combats, etc. I feel these would be great in the mag.

If someone does the basic, high quality background art to for career card and career ability cards, running them through Strange Eons wouldn't be a bad call over with Hurlanc so the careers your talking about are easy to draft.

Also, my house rules without recharge might not be bad to discuss, but it would have to be a very long list to update all the cards and I don't know if other players would find this useful.

Absolutely on all counts:

  • Get joined into the discussions and introduce yourself and post your scenario to the Project's page for LFVII. I LOVE reading and editing scenarios (which is wierd of me, I know). I think a DEMO would be a great starter. Access the forum from here: www.liberfanatica.net/Forums.html
  • I've already got Sunatet on board and I'm hoping for other experts like you guys to be able to whip up more printable cards thorugh S.E. so it looks really pretty :)
  • I consider this a chance to take all of our random musings and stuff that we've each thrown up on the internet here and there, perfect it, and offer it in a single document like Liber Fanatica (in high quality of course..not just clip and paste :)

See you and anyone else who wants to join on those forums for discussion of the materials.

Jay Hafner

Lead developer for LF VII

Emirikol said:

FYI, for those of you who want to join us at the LIber Fanatica Inner Sanctum discussions, either respond to this thread or PM me (preferred if you just respond as "finding" PM's in this forum is a pita.

I'd be interested in helping out. The amount of time I could dedicate will be based on my work commitments at the time, but I'd like to get involved.

from france

for those who speack french you should read "the grimoire" excellent stuff even if a litlle bit old.

Nisses said:

maybe a small request:

A reason to actually take some of the basic classes like servant or commoner. Otherwise why bother with the space in my already cramped core-box :)

Given that these two classes have the rare combination of Willpower and Toughness as primary stats and that these are the key to resisting fatigue, stress, insanity, mutation etc I would have thought that was reason enough. If you want your character to be able to stand up to the horrors of the warhammer world you can do a lot worse than these careers.

Good point about the To and WP combo, though Soldier and Grave Robber give both as well.

We're looking forwards to having you all join us.

Make sure you sign in at the spam-eliminator-guestbook and then you get access to the work-forums: www.liberfanatica.net/phpBB3/

Thanks!

Jay H

Lead Dvlpr

registered, hope you'll want me :)

I would very much love to join you guys..

I'm not sure if I can contribute with entire articles or scenarios at this point. But I have been a student of acting and drama for a long time, working with it on a day to day basis, and therefore i think I could be of some help reading articles/scenarios and give feedback, from a dramatic point of view.

I could help developing

  • Interesting NPC's
  • Adventure plot hooks and seeds
  • Locations

And help with overall structure of scenarios, giving them dramatic punch

I hope i can be of any help, as i would really love to contribute ...

Not sure that I would have the time to contribute articles etc, but I am currently working on converting several 1e and 2e conversions to 3e. Our group has just finished a run-through of 'Ashes of Middenheim' and I would be happy to type this up and share if it would be of use to others. Just about to run 'Mistaken Identity' followed by 'Shadows of Bogenhafen', so should have some conversion notes for these in the next six weeks or so.

Just an idea, but one thing I was thinking of working up was combined Nemesis organisation/party sheet cards. The idea being that you take an organisation, cabal, cult or military order that can function as both a patron or an antagonist. On one side of the card you would have the Nemesis organisation cards as from the GM Toolkit, with stability and agenda tracks and linked special abilities or penalties, and on the other a party sheet that the party could gain access to through aiding an organisation or becoming a member. I'll probably work a few of these up for use with our group as they are a little disappointed with the current selection of party sheets (we don't have a copy of Adv. Toolkit yet) and it seems like a flavourful way of adding in new options for the group. Type of organisations I am thinking of are groups like Altdorf dockers, Roadwardens, the Glorious Revolution (yes I've just been reading Shades of Empire) as well as criminal enterprises and cults that are primarily antagonists. The Nemesis sheets in the GM Toolkit are deliberately generic so I think there is some scope for adding in more specific baddies, which would also provide more options for parties with 'dubious' morals...

I think these sound great. Get them on the discussion forums and I'll make sure they see the light of day :)

We're looking for 1-2 page stat and rule updates to scenarios like that. Since we cannot reproduce copyrighted text and all GM's need are the stat updates (and probably usage of progress trackers and nemesis organization cards (as you recommend), it can be incredibly handy.

liberfanatica.net/phpBB3/index.php

Jay Hafner

Lead Developer, Liber Fanatica #7 - The first fanzine issue for WFRP3