Oh and thanks to Hugues for uploading the pic
Any requests?
Bhu said:
Oh and thanks to Hugues for uploading the pic
Welcome.
In fact, i just copied the link which appear in your first post and used the image-button from the post's interface. And pasted it in it.
Apparently Imageshack has changed their service, meaning the export to web may not work now.
So any thoughts on the newer version of Cyaegha?
Bhu said:
Sorry for the delays. I've been trying to find a job and informing the IRS I wont be able to pay them. Not going so well.
Now to get back on track: Cyaegha lives in a hill in germany, and there are certain guardian statues that must be moved for it to be free. Should I try working this in or not? If the answer is no I have a rough idea I'm working on. Very rough. I'm almost certainly going to change some of this.
I like your concept for Cyaegha, but feel that the Sanity loss for its attack is a bit weak for this AO. I modified your concept (hope your don't mind) and came up with the following:
I also created a Nagaae token:
To use, print out twenty copies to create ten double-sided tokens. I prefer to use a glue stick or other dry adhesive to glue the fronts and backs together. The tokens should be the same size as a Doom Token.
And finally, Plot Cards for Cyaegha:
Print out two copies of the "Passive Observation" card, and one of the "Surrounded by Nagaae" cards.
Hrm... The elusive +1 cultists don't do anything though. They just reduce the monsters on the main board and are a bit of a pain in expansion boards. Perhaps you could make it so that whenever investigators leave a space with a cultist, they roll a die and the terror level rises on a failure? That'd actually be an interesting game modifier...
omg I cant believe this is still here!
IRS problems are now straightened out for now. I just have to figure out where i left off and will return to making stuff if anyone is interested.
Zoth-Ommog is coming, I just need to find a decent pic. Apparently he hasn't drawn the imagination of artists the way some of the more popular old ones have.
Well...I sort of found an ok pic. It's not what I wanted but it'll do. AO is gonna be kind of odd so I'll be posting some new monsters.items and a Herald first.
I got Yuggs, Yuggya, Ubb the Father of Worms, the Ponape Scripture, and the Ponape Figurine ready to go, and Zoth Ommog is coming (along with some new equipment). I just have to remember how to post images with StrangeEOns other than Export to Web (it's been months since i touched the program).
Also I have three ideas for expansion I wanted to run by people. The first would be a humorous expansion based off The Unspeakable Vault webcomic. The second would be the Dreamlands (and would include non human adventurers), and the last would be the players as bad guys trying to wake the Old Ones up. All three would be long term projects, and if theres no interest I'll hold of on trying them.
Some preliminary thoughts on a Cultist campaign:
Set Up
1: Set up teh board.
2: Place a Doom Token and upside down Gate on each Unstable Location to represent a Sealed Gate, along with one Clue Token. A Gate can be unsealed by using 5 Clue Tokens, or some items/spells, you win when all of the Doom Tokens are placed on the Ancient One's card thereby awakening him.
3: Each player chooses a random Cultist to play, and gathers the usual skills, equipment, etc., and sets sliders to their beginning locations, set Cultist markers in their starting positions on the board. Note that unlike Investigators each Cultist card comes with a Dimensional Symbol. This will influence them in several ways.
4: Choose an Ancient One. This will be the Ancient One you are trying to awaken by unsealing the Gates. When a Gate is unsealed the Doom Token is placed on the Ancient One's card (which will resemble a Guardian more than the traditional AO). Place any Spawn monsters in the Monster cup (Humans and independent races always go in teh monster cup, Spawn monsters listed on the AO card are the minions of rival AO's).
5: Choose an Investigator (this will look like a Herald card). He is the good guy trying to stop the Cultists.
6: A random player takes the first player token, and draws and resolves an Event Card (which will resemble the current Mythos cards). Monsters are generated normally but a Doom token is not placed on the AO's doom track.
Order of Play
Upkeep and Movement are unchanged.
Arkham Encounters are mostly unchanged, bt you are only drawn through open gates if you wish to go.
Otherworld Encounters are mostly unchanged depending on how your Dimensional Symbol matches that of the Gate you went through.
The Mythos Phase is now called the Investigator Phase . You draw an event card, spawn monsters, place clue tokens, and move monsters. You then read the text of the card and follow it as usual. Then the Investigator attempts to call Allies (other Investigators), represented by more Herald type cards. There is a maximum number of Investigators equal to the number of players. Once the Investigators equal the number of Cultists , they will have to move quickly to avoid a confrontation (rules to be determined later).
Other than this things are fairly similar, other than martial law being declared if the Terror Track gets too high. Human opponents will have an ability that allows them to be ignored for purposes of the Terror Track.
Any thoughts on teh rough draft?
Bhu said:
Some preliminary thoughts on a Cultist campaign:
Any thoughts on teh rough draft?
It will have to alter game mechanics somewhat for me to do what id like to.
Any thoughts on the new critters then?
Bhu said:
It will have to alter game mechanics somewhat for me to do what id like to.
Any thoughts on the new critters then?
I generally don't comment on stuff like monsters (because there's no chance I will ever use them). I will say for the Yugg that like with all monsters that devour investigators, the penalty is questionable since it's very easy to exploit devouring mechanics... I'd consider raising the horror check penalty by one, or the modifier by one (that'll make getting several of these on the board more problematic than it might be otherwise).
I liked the picture for Yuggya. Since it's a mimic you could make its combat modifier -X where X= half your combat modifier, rounded up, plus two. If you wanted to make it a bit more thematic maybe.
And now, back to silence :')
Avi_dreader said:
Hrm... The elusive +1 cultists don't do anything though. They just reduce the monsters on the main board and are a bit of a pain in expansion boards. Perhaps you could make it so that whenever investigators leave a space with a cultist, they roll a die and the terror level rises on a failure? That'd actually be an interesting game modifier...
That's a good idea for a Herald, Avi. Having monsters appearing often being able of doing everything incredibly nasty upon moving. Like "every monster on expansion boards can move an extra space towards the nearest vortex; all monsters on the main board move one space on black; raise the terror level by one". Something similar to the Dark Druid ability, but more likely to happen (there is only one Dark Druid in the entire cup, after all), and with a Crescent symbol so it can't be dismissed very easily. Yeah, put in this way is very brutal. Need to work on this a little.
(as a side note: this was the last thread I still had to read after my summer pause. Now I can start working on custom stuff again. Finally)
The scuba equipment is a nice item. Not so sure why you don't allow investigators to stop in aquatic locations when using it. After all, it could have been a good way to emulate Silas aquatic movement.
Julia said:
(as a side note: this was the last thread I still had to read after my summer pause. Now I can start working on custom stuff again. Finally)
::Laughter:: when I went on break a few years ago, I basically only skimmed the custom sections I normally contribute to and skipped the rest ;'D you are more dedicated than me, clearly. Perhaps I'll post another scenario tonight ;') if I remember. Not that you'll be getting to it soon, but still, it's been a while since I put one up.
Avi_dreader said:
::Laughter:: when I went on break a few years ago, I basically only skimmed the custom sections I normally contribute to and skipped the rest ;'D you are more dedicated than me, clearly. Perhaps I'll post another scenario tonight ;') if I remember. Not that you'll be getting to it soon, but still, it's been a while since I put one up.
I thought about skimming all the threads, but hey, it was a hell of fun reading everything! And afterall, I missed you all so much I didn't want to be cut off from any conversation between my forumites :-)
As for your League, I still need a bloody table to play on. A couple of weeks more, I think. In the mean time, I'll try to go on with the eon stuff for the previous ones.
I-W-A-N-T-T-O-P-L-A-Y-S-O-B-A-D-L-Y
JULIA, Akrham-addicted
Julia said:
Avi_dreader said:
::Laughter:: when I went on break a few years ago, I basically only skimmed the custom sections I normally contribute to and skipped the rest ;'D you are more dedicated than me, clearly. Perhaps I'll post another scenario tonight ;') if I remember. Not that you'll be getting to it soon, but still, it's been a while since I put one up.
I thought about skimming all the threads, but hey, it was a hell of fun reading everything! And afterall, I missed you all so much I didn't want to be cut off from any conversation between my forumites :-)
As for your League, I still need a bloody table to play on. A couple of weeks more, I think. In the mean time, I'll try to go on with the eon stuff for the previous ones.
I-W-A-N-T-T-O-P-L-A-Y-S-O-B-A-D-L-Y
JULIA, Akrham-addicted
Yes :') make some more scenario images in the meanwhile.
Avi_dreader said:
Yes :') make some more scenario images in the meanwhile.
Yessirrah! And chek the e-mail, I need help with an image ;-)
And sorry, Bhu, for hijacking your thread
Julia said:
Avi_dreader said:
Yes :') make some more scenario images in the meanwhile.
Yessirrah! And chek the e-mail, I need help with an image ;-)
And sorry, Bhu, for hijacking your thread
I'm not apologizing. Give us this thread or we blow up your plane!
Julia said:
Avi_dreader said:
Yes :') make some more scenario images in the meanwhile.
Yessirrah! And chek the e-mail, I need help with an image ;-)
And sorry, Bhu, for hijacking your thread
No problem. Gimme your thoughts on Zoth Ommog and all is forgiven, lol
Avi_dreader said:
Julia said:
Avi_dreader said:
Yes :') make some more scenario images in the meanwhile.
Yessirrah! And chek the e-mail, I need help with an image ;-)
And sorry, Bhu, for hijacking your thread
I'm not apologizing. Give us this thread or we blow up your plane!
Unfortunately for you I haz no plane.
Although I may do a Hello Kitty expansion of Arkham Horror in revenge
So if I do one of the projects I'm thinkng of whats posting ettiquette here for something with so many cards? Zip files?