Any requests?

By Bhu, in Fan Creations

I have an idea about what I'd like Serum to do, but the text won't fit on an item card. Anyone well versed in making custom stuff via Strange Eons?

My apologies for disappearing, I got a new job and training took up all my time. I'll be back to work on stuff soon.

I'm thinking of making the effects of the serum something like the following:

Serum can be used on any Monster that does not have the Undead or Physical Immunity Abilities as long as it is used within one round of the Monsters death. The Monster is returned to the board and now has the Undead ability. It will attack other Monsters as well as Investigators.

Now I just need to figure out how that works. If he passes his story and gets the Advanced Serum Im thinking of making it able to resurrect investigators (but effects will vary depending on when it is applied).

FOr undead monster on monster combat due to the Serum:

Zombies do not need to make Horror Checks. They use a number of dice equal to double their Combat damage for Combat Checks against other monsters. For example a Deep One would get 4 dice to make combat checks against other monsters it encounters.

SOund okay?

Did you ever do Abdul Alhared?

H.P. Lovecraft said:

Did you ever do Abdul Alhared?

Well I suppose I could but what would be the backstory for him being in Arkham centuries after his death?

Bhu said:

H.P. Lovecraft said:

Did you ever do Abdul Alhared?

Well I suppose I could but what would be the backstory for him being in Arkham centuries after his death?

Reanimation. "Problem" solved ;')

Lost in Time and Space.

He was devoured. To reanimate him I need a body. Assuming someone could have reconstituted enough to reanimate him, I need not only a purpose for them doing so but a reason he would help the investigators.

Not saying I wouldnt do it I just need to work some stuff out.

Bhu said:

He was devoured. To reanimate him I need a body. Assuming someone could have reconstituted enough to reanimate him, I need not only a purpose for them doing so but a reason he would help the investigators.

Not saying I wouldnt do it I just need to work some stuff out.

A magician tried to summon his spirit to ask him about some terrible spells and the Mythos, and the spirit of Abdhul entered the body of the poor summoner, destroying his soul and returning to life?

That works as an origin, now I need to think of a reason he'd help the PC's.

Bhu said:

That works as an origin, now I need to think of a reason he'd help the PC's.

That's a good point. Something that can be triggered by his personal story, maybe? As soon as the fifth seal is on the board, the pact forcing his spirit in a foreign body is broken. Abdul is devoured and something good happens, since his spirit now may rest again?

That I could do.

The second hurdle would be power level. Unless he's amnesiac to some extent, Alhazred would be quite a bit more powerful than other investigators. Unless maybe I make his power to 'remember' spells he's forgotten.

Also he's used to living among monsters, so he should be able to slip past them.

The third hurdle is that he's mentioned as worshiping Cthulhu and Yog Sothoth...

Bhu said:

The third hurdle is that he's mentioned as worshiping Cthulhu and Yog Sothoth...

Sounds like the most difficult hurdle to overcome. gran_risa.gif

Okay how about this: An archaeologist gets possessed by ALhazreds soul partially, and depending on the outcome of his Pass/Fail storycard he either succeeds in throwing Alhazred off or becoming completely possessed, and whether this is good or bad ofr hte investigators depends on whic hAncient One they are fighting. If its Cthulhu/Yog, the possessed guy gets devoured and Alhazred becomes a Herald. If its another ANcient One, the possessed guy gets Devoured and Alhazred becomes a Guardian since the Investigators are fighting rival entities.

Bhu said:

Okay how about this: An archaeologist gets possessed by ALhazreds soul partially, and depending on the outcome of his Pass/Fail storycard he either succeeds in throwing Alhazred off or becoming completely possessed, and whether this is good or bad ofr hte investigators depends on whic hAncient One they are fighting. If its Cthulhu/Yog, the possessed guy gets devoured and Alhazred becomes a Herald. If its another ANcient One, the possessed guy gets Devoured and Alhazred becomes a Guardian since the Investigators are fighting rival entities.

It seems to work fine :-)

Cool. Let me finish up West while researching Abdul and I'll have him up. happy.gif

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The Story so Far: After years of nothing but death and destruction in his wake, an older but no less wiser Herbert West takes up residence at St. Mary's Hospital in the town of Arkham. With everyone who might have previously known him dead a few forged credentials gets him a minor position of employment in the hospital morgue.

Sadly for the world this is no place for West to be. His experiments with the serum begin once again, and eventually he animates something that was less than human to begin with that goes on a rampage. Nothing points back to West so he's temporarily okay, but the monster has shaken his nerve. A little investigatory work brings to him rumors about similar things running loose in the city. It also brings him to the attention of people trying to fight them.

So what to do now? Fleeing would mean starting over again, which would be difficult. Staying means getting distracted by joining some local in their suicidal quest to prevent them from prying into his affairs and putting a stop to his experiments.

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Serum Rules: Any Phase: Discard the Serum to reanimate one Monster Token that is not Undead and doesn't have the Physical Immunity Ability (this must be done no more than one turn after the Monster becomes a Token). On the next Turn they return to a semblance of life, but are now Undead and gain Physical Resistance if they do not already have it. The Reanimated will attack anything they encounter, including other Monsters. When fighting other Monsters the Reanimated do not need to make Horror Checks and move straight to combat. For the Combat Checks they get their (Combat Damage x2, minimum of 2 dice) in dice for the Combat Check.

Advanced Serum Rules: Any Phase: If you are in the same Location as another Investigator when he is Devoured or becomes Unconscious you may discard the Serum to revive him and put him at Full Stamina. He becomes Undead, and his Fight increases by 1. If the Serum is used on him after the Turn he is Devoured, place a Zombie Token on the board in his characters last Location.

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Story so far:

While not the foremost Archaeologist in the world, Professor Abadi does have one claim to fame: he is one of the last remaining descendants of Abdul Alhazred. This has not done well for his career as he has been made privy to knowledge of things no other would be allowed to see as the world of the supernatural knows far more about his ancestry than he himself does. His resulting papers have not exactly enhanced his reputation in the academic world.

Eventually learning of his ancestor, Abadi began to retrace the events of his life, obtaining a copy of the Necronomicon itself. Since reading the book, Abadi has felt strange, as if he is not entirely himself, and he has had peculiar lapses of memory. He seems to be able to understand it's contents with a frightful ease and familiarity.

In truth he has been possessed by the spirit of Alhazred who intends to finish events he set into motion decades earlier.

Im not finding much cool I can use for Alhazred pics for the Guardian/Herald. I'll go withh what I have and if anyone can find better stuff I'll switch out.

Bhu said:

Im not finding much cool I can use for Alhazred pics for the Guardian/Herald. I'll go withh what I have and if anyone can find better stuff I'll switch out.

Have you seen this picture here ? I think with some photoshop work can be not that bad :-)

According to Abadi's ability, he does not need to make a lore check for the Necromonicon. So all he has to do is lose sanity and spend movement points to gain a spell, right?

mi-go hunter said:

According to Abadi's ability, he does not need to make a lore check for the Necromonicon. So all he has to do is lose sanity and spend movement points to gain a spell, right?

yup

Have you seen this picture here? I think with some photoshop work can be not that bad :-)

It was one of the pics i was considering. Alas I have not photoshop. Hopefully the two I have are temporarily aceptable.

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So is this mean enough?

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