Probability breakdown, using the probability tool, for the pool of:
1x purple, 2x blue, 1x yellow, and either 2x green or 2x red.
(Note: this is for a 5-stat person)
Chance of 3 or more successes: (G)0.5701 vs 0.5499®
Chance of 2 or more successes: (G)0.7935 vs 0.7562®
Chance of 1 or more successes: (G) 0.9298 vs 0.9006®
Chance of no successes: (G) 0.0702 vs 0.0994®
Chance of 3 or more boons: (G)0.2039 vs 0.1801®
Chance of 2 or more boons: (G)0.4788 vs 0.3708®
Chance of 1 or more boons: (G)0.7659 vs 0.6183®
Chance of no boons: (G)0.1668 vs 0.2125®
Chance of 1 or more banes: (G)0.0674 vs 0.1692®
Chance of 2 or more banes: (G)0.0108 vs 0.0521®
Chance of 3 or more banes: (G)0.0000 vs 0.0100®
Conservative (Green) dice beat out the Reckless (Red) dice in every single category. Granted, sometimes it is by only a percent or two. And, I am not saying that the Conservative dice are better overall. To balance out, sometimes the Reckless sides of cards (especially melee actions) have slightly better effect lines.
Crits are hit or miss. Yes, sometimes you will get a to Fel on that beastman.
Then again, in my recent Journey to Black Fire Pass demo, the two criticals inflicted on the Orc Warboss (from a TFS) were:
Gain a fatigue when performing a movement maneuver
AND
When you gain a fatigue, gain an additional fatigue.
Pretty crippling, especially since the damage from the TFS already put him down to 3 wounds left.