FAQ update

By FFGHata, in Warhammer Invasion Rules Questions

Periculum said:

I don't believe that Lelansi would save her friends in that situation for the same reasons Dwarf Rangers wouldn't shoot anyone during a Troll Vomit. They all leave table at the same time and can't save anyone because they are off the table simultaneously.

The difference is that Lelansi says "would be destroyed" and Dwarf Rangers say "after another unit leaves play". I don't think the timing of the two effects is the same.

Yes it is because there is no Lelansi in play that could provide the effect as it is destroyed like the rest.

I would like to hear a oficial version how can I assign damage to the battlefield zone on capitol when there are Swordmasters of Hoeth in play in Battlefield? Swordmasters of Hoeth are having a special action in that zone - they cancel all combat damage. So what can I do? In the rulebook is said that I must assign damage equal to the HP of all defending units in a zone before I can apply damage to the capitol. And in the FAQ is said that

Q: How exactly does assigning combat damage to defending units work?
A: When assigning damage to defending units, the attacking player must assign enough damage to destroy the defending units before being able to deal damage on the opponent’s capital. This means that the attacker must take into account the unit’s hit points and any damage cancellation effects that are already active before damage is assigned. The attacker is allowed to assign more damage than is necessary to destroy a unit in anticipation of more damage cancellation effects if he so chooses.

Ok, and now my interpretation - Swordmaster have only 3 HP as I remember, so when I'm dealing 7 damage I must assign 3 of them on the Swordmasters and 4 go to the capitol, am I right? Or the Swordmasters are a prefect defence shield and when they are in the Battlefield - this zone can't be damaged by attacking units?

Obviously I can't give you an official answer but I think we're all pretty clear on how that works.

It's a similar deal to the Dragonmage - you can't destroy them so you have to assign all your damage to them if there aren't other blocking units. If you search through the forum for the Dragonmage threads you'll find big discussions about it.

ffgfan said:

Ok, and now my interpretation - Swordmaster have only 3 HP as I remember, so when I'm dealing 7 damage I must assign 3 of them on the Swordmasters and 4 go to the capitol, am I right? Or the Swordmasters are a prefect defence shield and when they are in the Battlefield - this zone can't be damaged by attacking units?

When the games was first released, your interpretation was how it would have worked.

At some point the rules were changed, and now the latest FAQ makes the swordmasters a perfect defence shield.

My group hates the new change and we still play the old way.

it does make swordmaster of hoeth very powerful, meaning the only way to kill em would be indirect damage or moving damage tokens to them, or redirecting damage ( as long as its not redirected during the combat phase)

You can also kill them with any form of non-combat damage, even if that damage occurs during the combat phase.

New v1.3 FAQ is out today

Official printer friendly FAQ here .

My unofficial condensed rulebook here .

Deckbox post will be updated today or tmrw.

This sentence is slightly longer than the other 4.

New v1.5 FAQ is out

Official printer friendly FAQ here .

My unofficial condensed rulebook here .

Order only. Attach to a target unit you control. Action: When your capital is dealt damage, deal 2 damage to target unit in any corresponding zone.

Let's have an example:

I have a unit equipped with Asrai in Kingdom, a Spider Riders attacks my capital from quest and gives 2 damage. Now with the ability of the Asrai, the "corresponding zone" it's Kingdom, where Asrai is equipped, or the Quest of my enemy, where the damage where dealt?

V1.6 FAQ is out

Official printer friendly FAQ here .

My unofficial condensed rulebook here .

(If you have card questions, just make a thread about it, rather than posting it in this FAQ update thread).

V1.7 FAQ is out

Official printer friendly FAQ here .

My unofficial condensed rulebook here .

(If you have card questions, just make a thread about it, rather than posting it in this FAQ update thread).

V1.8 FAQ is out

Official printer friendly FAQ here .

My unofficial condensed rulebook here .

(If you have card questions, just make a thread about it, rather than posting it in this FAQ update thread).

V1.9 FAQ is out

Official printer friendly FAQ here.

My unofficial condensed rulebook here. I've started to include a couple extra clarifications in this, like the timing of when things are attacking, defending, etc, during the battlefield phase.

(If you have card questions, just make a thread about it, rather than posting it in this FAQ update thread).