Okay, the default difficulty for Melee and Ranged attack actions is Easy (1 Purple), and the target's defense is added to the pool.
A few questions:
1 - Does this apply to Melee and Ranged attack spells as well?
1a - If not, are spells resolved as Opposed checks?
2 - Does this base difficulty only apply to actions that are specifically vs Defense (as opposed to Grapple or Dramatic Flourish)?
2a - If yes, are those attacks made vs 'non-Defense' with Opposed checks?
Thanks!