So, with the new AP out I looked through it and decided there might be enough support for a cultist themed deck, I haven't really had a chance to put anything physically together yet, but the idea looks pretty solid. SOOOO, what do you all think is it viable, and if so should the focus be on controlling and dropping a bomb like Yog (in the flesh) or grinding your opponent to death?
Hastur/ Yog Cultist Control
Ok, so I have a decklist I'm testing now. I played a game versus a Deep One deck last night and did alright....
Characters
3x Bringer of Fire
2x Crazed Arsonist
2x Yellow Muse
2x Overzealous Initiate
3x Performance Artist
3x Aspiring Artist
2x Struggling Artist
3x Hermetic Scholar
2x Yog-Sothoth
2x Son of Yeb
2x Harbinger of Insanity
2x Living Mummy
2x Victoria Glasser
2x Victoria's Prodigy
1x Shadow Sorceress
2x Obsessive PLaywright
Other Cards
2x Speak to the Dead
3x Twilight Gate
3x Cursed Skull
2x A Single Glimpse
3x Unnspeakable Resurrection
3x Journey to the Otherside
2x Tattoo Parlor
Son of Yeb, Harbinger of Insanity, Cursed Skull, and Obssesive Playwright were the MVPs for sure!! Taking his Ravager each turn is excellent for stalling. The only issue I'm having is icons I can control the field incredibly well, but once something with terror icons and toughness/ invulnerability hits the field its practically impossible...You can stall very effectively though! I really want to test a more grinding focussed variant because I could see that being affective with the field control I have.
Maybe you should take out the Aspiring Artist. The card is banned for official tournaments.
maybe throw in 1 more of harbringer of insanity. for a cultist deck they will be very usefull and with 2 u just might not see them often enough