I don't like Awareness as a skill. It seems to be too close to Perception. And everything I have read on them has drawn too fine a distinction between the stat and the skill.
I have been out of the loop for awhile, if there has been any big changes in the last few months then I do know about them. However, if that isn't the case I was thinking about the following house rule for my games:
Perception is to be used for all situational/environmental awareness, both active and passive. Search will be used for actively investigating a scene, Scrutiny for all checks involving social awareness.
The Awareness Skill will be changed to a static bonus, +5 Perception per level, for all situational/environmental checks.
I'm looking for some feedback on that. What do people think? Too much of a bonus? Is there a better way of handling Awareness?