Hi all,
This thread is intended to be a depository for new lore card ideas and discussion about them. Don't know if any of these will ever get used, but it's fun to dream!
Here are some ideas I found on previous threads. Parenthesis indicate which lore master the card was intended for, and who came up with the idea:
Mirror, Mirror: For the cost of ? Lore allows you to use a Flank Section card on the opposite Flank <or> for the cost of more Lore play against your opponent, when he declares his command, to force his Flank Section Card to apply to the other flank. (Wizard; El Mikel)
Plan B. for 8 Lore, " Plan B"" disscards all cards from your hand that you do not want, and draw a new cards one for each discarded card. each card may only be discarded and drwan once. (Rogue; Maimed)
Make that 5 Lore Rogue card (or, better, 2 or 3 and level dependent - 1 card per level) (Rogue; toddrew)
And here's one of my own--the Rogue needs some high-powered cards!
Seeds of Dissent (or Propaganda ): Choose any of your opponent's units (perhaps no creatures?) to attack another enemy unit, which can battle back as usual. All terrain, etc. restrictions apply. Cost: 9 Lore. (Rogue)
Variant: make it level-dependent (a level 3 rogue gets to choose two units).
Looking forward to seeing other folks' ideas...