Hi fellow Gamemasters,
I have two questions regarding widely different areas of play.
The first is about telepathy. The Astropath in my group loves talking to people inside their heads, however, I am not sure I understand the difference between the basic telepathy ability (telepathy up to psy-rating x 1 km, depending on your psy-rating either just verbal, with images etc.) and short range telepathy, the actual power.
To me, it looks like basic telepathic ability as learned by having the discipline is just superior in every regard. You can selectively either talk to people you know, to people you see, or to everyone in a kilometres-wide area, without a roll and thus no risk.
Short Range telepathy is basically just the one-person version with much smaller range and a roll required.
So, what am I missing?
Second, Acquisitions: The Rogue Trader Core Book has two segments on Acquisitions, who to me look like they conflict with each other.
Once, we get a table where the time required and a modifier based on rarity and the size of the settlement you are buying at are listed.
Later on, you get a table where all the different modifiers are mentioned, and rarity is just a flat modifier, regardless of where you are looking.
Do they stack? (and thus make rare items insanely hard to get), Do they replace each other, one being the generic, the other the "detailed" variant, or do they apply to entirely different rolls and I just dont get it?
Also, provided your party docks at a station, and begins making acquisition rolls for dozens of items, how many do you let them make simultaneously? Can every player search for ONE item, and only roll for the next once he has acquired that? Or can they look for multiple items simultaneously? Can they support each other via the "aid another" rules?
Thanks in advance