Prezimonto said:
... For instance, there was absolutely no need to put the mutation cards in the game as cards instead of a table in a book. The same thing with characters cards, its gimicky and not needed for any reason other than a show piece.
... The Base game (levels 1 - 3) isn't complete. Heck levels 1 -2 aren't all in that starting box.
I couldn't disagree more with that.
The ability for FFG to add more "stuff" into the appropriate card pack in future supplements is a great idea. They want to increase careers or mutations, just provide more cards. If this was a table in a book, the table would need re-printing to include the new info, which makes the old table obselete and you are back to having to work out which book holds the latest info about which subject, and you end up carrying a lot of books around with you to ensure you always have the right info. OK, some people might see this as a gimmick and as a way of helping to prevent pirating, but I also see it as a genuinely clever concept in ensurign the lpayers don't end up with a bunch of obselete inofmration.
amending errors on the cards and providing us with new PDF/proper copies is also a doddle and prevents the need for either referring to an FAQ during play, or writing pencil notes all over the rule book (my mates' DH book is full of scrawl where rules have been errated...)
I think you other comment fundementally explains why some people like this system and some people don't.
You see the levels in the game about the various vertical career progressions from basic, to intermediate to advanced style careers and beyond. Whereas I see the levels in the game being about the characters Rank (the only thing that is referred to as a kind of level in the game officially) and from the core rule book rules for "every" character rank are covered; fact.
If i can progress my PC through the rank system, using all of the careers in the core book (which with admittedly the exception of wizards and priests, I can) then why do I have to worry about the limit of intemediate and advanced careers. Advanced careers are not the be all and end all of this system as they were in previous editions and I don't need them to progress a character; they are nice, certainly, but they aren't necessary.
