Hello,
I got my copy a day early and decided to play a single player game. A lot of fun but boy did I get crushed. I had 2 monster surges in 4 turns (rule of thumb, stay out of Woods in Uptown, lol). Inspectors getting delayed and not enough clue tokens to seal gates due to constant rerolls (doh). Still had a great time though.
But anyways, I had some questions if anyone could help out.
1) If there is no Sanity cost listed for a horror check (an example,Cultist). It just has a - sign. Even if I make a check of minus 1, with no Sanity mark underneath, it really doesn't matter if I pass or fail, correct? I am not going to lose sanity either way?
2) Question on the spell Bind Monster. It says to roll successess(modifier+4) equal to the monsters toughness to cast this spell(to pass a combat check). So let's say that a monster has a toughness of 3. That is 8 dice(I have a Lore of 4) and I need 3 successes, I understand that part. But does this kill the monster? Allow you to evade it? Combat check meaning what in this instance? Also, do I use the monsters combat modifier as well?
3) Can you give another player trophies (bear in mind, it was a single player game so I didn't care what specific character had them)?
And lastly, any advice on how to get clue tokens quicker? It just felt in my first game that gates were popping up everywhere, and that **** doom track filled up pretty quick. ![]()