I am thinking about adding a rule that allows players to trade unused fate points at the end of a session for experience. It would work something like this:
At the end of a session, when experience rewards are being given the players may trade one or more fate points for 50 experience each. If this is done all players must trade in the same number of fate points.
This rule would be to encourage the players to try and save fate points. It would reward a party who was particularly clever in achieving their goals. The second part is so that players with fewer fate points are not penalised by having less opportunities for experience. What do think of this rule?